Tuesday, June 4, 2019

"Adobe Dimension 2.0 is 3D for Graphic Designers”

Trimble Navigation is very excited to join with Adobe in announcing that native SketchUp interoperability has been added to Adobe Dimension 2.0.

Trimble Navigation is so excited and happy to share their announcement with everyone about their new ways of working with Adobe with using it. Here are some information about Adobe Max and Adobe Dimension 2.0.

Adobe Max: With Adobe everything is about the design process and their designs are being published at their annual creative conference called Adobe MAX. This year they have made it more impressive as the software giant is currently at its most improved with a focus on virtual reality, artificial intelligence and accommodating new programs to encourage the current generation of creative people. This huge seminar includes about 12000 creatives including influencers, guests, designers and developers from all over the world, for what was the biggest output the conference has ever seen. It was a grand opportunity to explore ideas, learn from experienced persons and influencers; besides that it became a new discussion platform to start a new era of art and technology for starting something fresh and new.

Adobe Dimension 2.0.: This New Year has been a wild ride like aggressively expel new features and abilities, engaging with Adobe’s user base and hearing peoples’ stories of exploring the new Dimension and upgrading new partnerships for Adobe across the wider 3D ecosystem. All of this has been included in this year’s Adobe MAX where they are launching the biggest update of Dimension so far which is Dimension v2.0 in front of the world’s creators, storytellers and our best friends.

Adobe Dimension v1.0 had come in the market a year before and it showed the world a new type of creative space, it is the one that brought the macrocosms of 2D graphic design and 3D modeling together into one simple tool. Dimension became an important tool for traditional Illustrator and Photoshop users as it gave a spatial context to classic graphic design work such as product packaging, product photo shoots and apparel design. For architects and interior designs, Adobe Dimension offered a new method to work with presentation renderings while for artists it helped them by blurring the line between 2D and 3D.

After releasing of the new version Dimension v2.0 the whole Adobe become very busy; they have improved the interoperability between Dimension and the rest of Adobe’s Creative Cloud applications. Now this new release can natively reads SketchUp models with 100% fidelity so all the designs will now become more lively and beautiful than ever. 3D working will add more vibrant in the designs in every field, users now can create more new and creative designs for their clients and customers. People who are already subscriber of Adobe Creative Cloud can have the full release of Dimension to use and can also share their Dimension projects on the SketchUp 3D Warehouse with the #dimension for further share and use.

Sourcewww.blog.sketchup.com/article

Adobe Dimension 2.0 is 3D for Graphic Designers

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Published By
Rajib Dey
www.sketchup4architect.com
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Monday, June 3, 2019

"Using images for Scaling and Geometry patterns in SketchUp”

SketchUp 2018 has added a new class in ruby, the ImageRep which goes further and allows the users to look at the images on a pixel by pixel basis.

The new version of SketchUp, SketchUp 2018 has included a new class in ruby which is called the ImageRep. It is like the opposite of the regular Image class which users use to work while working with images as entities in SketchUp; this ImageRep class goes further and allows the users to look at the images on a pixel by pixel basis.

Overall, ImageRep is a referenced image representation object.

Instance Method Summary:


  • #bits_per_pixel: this method gets the number of bits per pixel in the image.
  • #color_at_uv: this method returns a color corresponding to the UV texture coordinates.
  • #colors: this method returns an array of Color for each pixel in the image.
  • #data: this method gets the pixel data for an image in a string of bytes.
  • #height: this method returns the height of an image.
  • #initialize: this method creates a new image object.
  • #load-file: this method loads images data from the specified file.
  • #row_padding: this method returns the size of the row padding of an image in bytes.
  • #save_file: this method saves an image data object to an image file specified by a path.
  • #set_data: this method sets the pixel data of the ImageRep.
  • #size: this method gets the total size of the image data in bytes.
  • #width: this method returns the width of an image.

The model is done by Alexander Schreyer; he is a Senior Lecturer and Director of the Building and Construction Technology program at the University of Massachusetts. He is also the author of “Architectural Design with SketchUp” and of various SketchUp plugins, including the Sketchfab uploader. Alexander has created a code snippet also to make understand the users about the making of the 3D model and he also created a demonstrative video link is: https://bit.ly/2B1MHZM ; this code is reasonably straightforward once one figures out the basic geometry behavior.

The code also stretches the image by the dimensions of the selected geometry; the code applies the image data as a scaling in 2 to objects; so users can rather move things round then need to replace that with a translation. The line below demonstrates about the look; he made two changes in this new version; one is that he is inverting the effect simply by including (1- scale) and the other is that he didn’t want fraction values for the scale but rather only zeroes and ones. This is made by rounding the scale with .round.

Though the color information in an image is needed to resolve that contained red, green and blue data, as it is not very useful here, since a single scaling factor is needed. So he added a small routine to convert those to grayscale at values from white to black.

Almost everything can designed in 3D with SketchUp and who have splattered in 3D drawing or are interested to learn the basics of design, SketchUp for Dummies has made it faster and easier to learn the ropes of a powerful, user-friendly tool that bring life into the design ideas. Users can get guidance here from creating a basic 3D model to showcase their work through 3D print or animation, literally everything in SketchUp that can help in anywhere like from redesigning the house to mocking up the future great invention. More than that, SketchUp’s vast usability has gotten very wide success as a tool that even non-designers can also make basic drawings; there are also many expert tips from former SketchUp product director Aidan Chopra and co-author Rebecca Huehls that help to draw and access SketchUp.

So, this is basically what the SketchUp users need to be able to read pixel color values and then use those to create or modify geometry.


Using images for Scaling and Geometry patterns in SketchUp

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Published By
Rajib Dey
www.sketchup4architect.com
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