Showing posts with label 3D artist. Show all posts
Showing posts with label 3D artist. Show all posts

Tuesday, April 26, 2016

V-Ray 3.3 for NUKE is launched by Chaos Group

Chaos Group just introduced V-Ray 3.3 for NUKE, the most advanced rendering engine, that supports NUKE, NUKEX, and NUKE STUDIO. With V-Ray 3.3, the 3D artists can experience first ever node-based VR system together with , high speed GPU rendering, more than 200 3.x updates for V-Ray for 3ds Max and Maya.

V-Ray for NUKE facilitates the compositors to modify any 3D asset. The compositors can now obtain all the lighting, shading and rendering elements necessary to accomplish the project independently.

V-Ray for NUKE enhance the creativity level of a 3D artist by producing detailed renders for pitches and treatments, as well as integrating 2D and 3D in a fascinating new method.

NUKE's first VR system comes with two new cameras, involving spherical and stereo cube maps.

V-Ray Standalone offers real-time, GPU-accelerated rendering to film and broadcast projects, as well as availability of the whole V-Ray line-up (bucket, progressive and V-Ray RT). With the inclusion of a V-Ray VRscene node will facilitate the team members to deliver full render-ready assets out of V-Ray for 3ds Max and Maya to NUKE artists (or conversely) with exact uniformity. The users will be able to view, instance, convert and manage V-Ray scene files maintaining 100% accuracy, devoid of their position in the pipeline.

Now artists will be able to generate a 3D scene through the identical nodal workflow applied all through NUKE.

To get the complete features, go through www.v-ray.com/nuke/features/sp3.
V-Ray 3.3 for NUKE
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Published By
Rajib Dey
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Sunday, April 26, 2015

E-on Software introduced new VUE 2015 Product series for improved digital modeling

E-on Software launched new series of VUE 2015 to improve the workflow of 3D artists & 3D Enthusiasts. The 3D artists will be capable of producing luxurious 3D digital nature through VUE modular applications. These new ranges of products range include VUE Pioneer 2015, VUE Esprit 2015, VUE Studio 2015 and VUE Complete 2015.

FREE VUE Pioneer 2015 : With various landscape-making tools inside VUE Pioneer, the Newbie to 3D and informal artists can effortlessly produce and render stunning images of their individual 3D worlds as well natural 3D environments. The users can access entry-level product of VUE Pioneer from Cornucopia3D.

For more updates, visit www.cornucopia3d.com/pioneer

VUE Esprit 2015 is the superior Digital Nature application with comprehensive import and scenery control functionalities for advance level 3D artists. It comes with discerning workflow, sophisticated rendering features and Poser consolidation. The 3D artists can generate innovative 3d art with various styles by applying some exclusive natural 3D tools and render quality.

For obtaining more updates, visit www.e-onsoftware.com/esprit

VUE Studio 2015 is the highly sophisticated Digital Nature application that contains robust vegetation and rendering capabilities for committed 3D artists with improved natural vegetation features, progressive rendering aspects and comprehensive Poser integration. VUE Studio offers complete control on producing the complicated scenes and at the same time preserving an instinctive workflow.

Visit www.e-onsoftware.com/studiofor more information

VUE Complete 2015 is integrated into a solitary package containing large number of cutting-edge features facilitating 3D artists to effortlessly generate and manage rich EcoSystems™ of wind-swept trees and plants, hyper-realistic spectral atmospheres and detailed terrains in completely animated scenes.

Get more information from www.e-onsoftware.com/complete

New features of VUE 2015 - VUE 2015 offers lots of enhancements which range from rapid rendering, enhanced overall performance, a new non-photo-realistic renderer, a new displacement mapping engine and other.

Given below the synopses of new features within VUE 2015:
  • Speedy rendering
  • High-amplitude displacement mapping
  • Non-Photo-Real engine evaluates renders like an artist to produce elegant artwork
  • More rapid Previewing
  • Energy Conservative AntiAliasing
  • Import geo-located terrains
  • Export Rocks
  • Quick content browser through big previews, search and more
  • Double-sided materials
  • Auto-scale clouds with altitude
  • Modulate Spectral clouds sharpness with a function graph
For getting more updates on the new features, visit www.e-onsoftware.com/products/vue/#Artists

VUE Pioneer, Esprit, Studio and Complete support Windows® XP/Vista/7/8/8.1 and Mac OSX 10.6-10.10 for 64-bit systems only and accessible in English language.

E-on Software is offering introductory special prices for a stipulated time period until May 3rd, 2015. The potential users can get the complete licenses at a discount of 30% and upgrade by 20%.

For detailed pricing, visit www.e-onsoftware.com/pricelist

There will be trial version available soon for VUE Esprit, Studio and Complete 2015 later in the year.

VUE Esprit, Studio or Complete 2014 users who already had a legitimate Cornucopia3D Product subscription program on November 4, 2014 can upgrade to VUE 2015 at free of cost.

E-on Software launched new series of VUE 2015 to improve the workflow of 3D artists & 3D Enthusiasts.

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Published By
Rajib Dey
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Thursday, January 29, 2015

Sean Wagstaff finds 3D Workflows under GPU Ray Tracing

Rendering the computer is a tedious job. Sean Wagstaff, a wizard in 3D technical directorship and visual effect, ProViz Tech Marketing at NVIDIA has some handy experience on it. It is really a pain that the professionals are exhausted to wait when their image return from the render with perfect shape. Sometime it fells, but the creative brains never fails, creativity prevails.

A good writer Wagstaff wrote his experience in www.renderosity.com. He feels, ray tracing is the best way to follow – spearheading ‘Progressive -- physically based -- globally illuminated -- GPU-accelerated.’

Sean Wagstaff finds 3D Workflows under GPU Ray Tracing


The users will now simulate the light effect as same as the real world. Some immoral, cheat makes some kind of renderer very fast, but also acquires professional and specialist users to yield best outcome. Those renders are not royal, done with honesty; they often give up realism for getting speed.

The superb quality photo-realistic images can be prepared by the physically based ray tracing. A good professional artist can light a shine. The light sometime disperses sometime shines. If it is in IBL, it will be lighting and reflection that drag the real world. The 3D artist has many roles like photographer, set designer or lighting artists. Brute force ray tracing permits for rendering which rapidly and unmistakably renders a total, low-resolution picture.

The professionals can witness the changes; it is interactive by the processing power. It is hard to fabricate the effect of the work. The rendering process is not restricted to the professionals. In creative activities, iterations are the input to perfecting. This renderingtakes the problem out of iteration.

It will not cost much. Your computation power will do. Brute force ray tracing needs the computation of billions of ray bounces.

It can be done with powerful CPU. Nevertheless, an NVIDIA Graphics Processiong Unit with CUDA – any Quadro, Tesla, or GeForce card - is a required for supercomputer on a chip. Scalability enables process-rendering power. The final instance is 8-GPU rendering appliance. NVIDIA VCA is massively powerful VCA clusters.

Reference:-

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Published By
Rajib Dey
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Tuesday, December 2, 2014

3D Training Institute is conducting a series of webinars for 3d artists to make a striking career in 3D

3D Training Institute, the well known provider of production-based training programs in Autodesk Software on short term basis, is going to organize a month wise webinar series in January 2015 with a motto to connect students with design leaders associated with leading studios facilitating students to obtain a rewarding 3D career. In this event there will be lots of studio recruiters featuring ample opportunities for 3D artists to make a striking career as well as how to apply for a dream job in 3D.

These webinars will create huge scopes for students who prefer to make their career in movies, video games, or architecture by interacting with the people for hiring purposes. By participating with these webinars, students will be able to handle client projects, work for studios, or start their own 3D business.

The recruiters from the well-known studios will take part in these webinar and they will explain the various job opportunities for 3D artists, salary ranges and tips for getting recruited. Some successful artists also participate to share their success stories and solve various queries.

3D Training Institute will provide a free introductory training course for high-school and college students and teachers to help them to start their career in right direction. Students and educators can also get free access to Autodesk 3D design software through the Autodesk Education Community – compilation of design tools useful for global design professionals and commercial studios.

Besides, there will be huge discounts for Computer hardware systems. Some webinars will also exciting contests for beginners and advanced level 3D users. Winners will get the opportunity to review their reel/portfolio with a studio recruiter.

For getting more updates and register your seat online, CLICK HERE.

3D Training Institute is conducting a series of webinars for 3d artists

Image Courtesy : keyshot.com

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Published By
Rajib Dey
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Monday, July 7, 2014

Lumion 3D Cookbook - An exclusive e-book for creating stunning architectural visualizations with Lumion

Ciro Cardoso, an independent 3D artist and training author, has written an exclusive ebook alias “Lumion 3D Cookbook”. This handy guide is intended for all types of Lumion users having expertise in modeling buildings in 3D as well as basic understanding of Lumion. This book will facilitate the Lumion users to transform their skills to the next level.

Lumion 3D Cookbook contains some useful techniques and trustworthy production tricks that will save huge time for the users. Besides, these will aid the users to generate professional architectural visualizations through Lumion rapidly and professionally.

This book will cover all aspects from importing 3D models to lighting which range from providing special effects, dealing with materials, animation, terrain sculpting, realistic camera effects, and rendering. This book will guide you to become proficient with the advance level skills through thorough instructions involving the practical applications of Lumion's features to make you prepared for working in your own production environment.

Lumion 3D Cookbook comes with the following exclusive features:-
  • Create stunning architectural perceptions in quickest possible time through real-time technology.
  • Be familiar with how to apply the effects built-in with Lumion to transform your project to a superior level.
  • Packed with practical examples, and simple, apparent instructions for making sophisticated visualizations with an expert level.
  • Learn to apply Lumion's real-time lighting technology to make any realistic 3D models.
  • Produce and manage the weather with Lumion effects.
  • Be trained with how to put up special effects and apply them to speed up your projects.
  • Learn how to use layers and curved paths for producing complicated animations.
  • Create real time renders with camera effects.
  • Learn how to apply global Illumination effect as well as other lighting elements in Lumion to create stunning interior renders.
  • Arrange your project with layers and maneuver the 3D models.

Lumion 3D Cookbook 
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Published By
Rajib Dey
www.sketchup4architect.com
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