Friday, April 3, 2015

Create 3d models from your mobile with the camera and accelerometers

The 3d modelers can get help from a new technology that applies the camera and accelerometers in an average cellphone to evaluate real objects in 3D space.

Researchers associated with Carnegie Mellon University have developed this newest 3d modeling technology. The 3d modelers will get the ability to generate 3D models of the world just by flapping their phones just about an object or scene.

The accelerometers also known as inertial measurement units, approximately notify the phone’s software the location of the phone in space. By linking IMUs with the camera, one can get stunning results.

The tool provides superior computer vision and the users will be able to generate a 3D model of almost anything through their smartphone alone. It is expected that this new 3d modeling technology can be applied in self-driving cars, bypassing expensive and “power-hungry” radar. The team applied the technology to produce something known as Smart Fit that discovers the ideal glasses frames for any face.

A face tracker program can determine the distance amid a person’s pupils inside half a millimeter.

The 3-D model can be applied to rectify for the errors originated by the IMU, even as we utilizing the IMU to estimate the dimensions of the model.

The 3d modelers can get help from a new technology that applies the camera and accelerometers in an average cellphone to evaluate real objects in 3D space.

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Published By
Rajib Dey
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Wednesday, April 1, 2015

Go through some step-by-step processes to start your first interactive presentation through CL3VER 3.0

Go through some step-by-step processes to start your first interactive presentation through CL3VER 3.0
Learn the fundamentals of CL3VER 3.0 as well as how to use it efficiently for producing stunning interactive presentations from any 3d models.

The team of CL3VER is offering a complete new series of Tutorials which include videos, text and screenshots to help you in making simple presentations in quickest possible time.

Step 1. Fundamentals of CL3VER 3.0: At the top of the page there exist three videos which focus on various new aspects of CL3VER 3.0 It highlights the latest modifications in workflows as compared to the earlier version.

Step 2. Import your 3d model: In the “Importing” section go through the tutorials that train you exporting your first 3d model, either through plugin or through drag&drop.

Step 3. Scale and position your 3d model: After importing the models into the CL3VER editor, it should be scaled and positioned properly. In the “Editing models and meshes” the tutorial marked as “Editing 3D objects and sub-objects” will guide you to execute it.
Step 4. Make the presentation: CL3VER contains some useful “Steps”, an easy to follow and discerning interface same as power point to make the walk-through. Get crucial information instantly through the section marked as “Creating the presentation” video that focuses on “Working with steps”. Go through the “Cameras and steps” tutorial to have some clear ideas on what a step is in CL3VER and the various setting accessible to the users.
Step 5. Get your scene more sensible: The most striking feature of CL3VER 3.0 is the WebGL GPU-based real-time baking lightmaps system. Its functionality is explained through 4′ minutes video tutorial “Baking Lightmaps“.

Step 6. Publish the presentation: Prior to publish the presentation the users can view it to ensure that everything is perfect according to the choice of the users. After being satisfied, publish the presentation with a simple click. All of this process is briefly narrated in the tutorial “Previewing and publishing presentations“.

Learn the fundamentals of CL3VER 3.0 as well as how to use it efficiently for producing stunning interactive presentations from any 3d models.
Image Courtesy: meshmag.hu

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Publishing By
Rajib Dey
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