Showing posts with label 3d object. Show all posts
Showing posts with label 3d object. Show all posts

Tuesday, April 21, 2015

How to use both sketchup & Artlantis for realistic rendering work

How to use both sketchup & Artlantis for realistic rendering work
Artlantis facilitates the SketchUp Pro users to add 3D photo naturalistic rendering to their projects With Artlantis, the sketchup pro users get the ability to develop and apply pragmatism to their SketchUp Pro models involving 3D objects and textures. The users can texture their models through greater resolution shaders to have a very rational effect and then arrange their scene with various light sources according to their choices.

The sketchup and Artlantis will work in tandem in a mutual way to accomplish even the most challenging projects and transform your presentation to the next level.
Artlantis can derive the following from any SketchUp Pro model:
  • The geometry
  • Mapped textures and colorsto define separate finishings
  • The sun with the coordinates already been installed in SketchUp Pro
  • Camera positions -- namely, each Page is transferred to an autonomous Perspective view.
    The export process will produce a Artlantis .atl file as well as some .jpg files if there exist any textures characterized in the model.
Step 1 : Modeling in SketchUp Pro: Initially, initiate to model any project with SketchUp Pro. Just model the structure and only a few details and apply Artlantis to establish the whole scene.

N.B.: Be careful in producing the model; get rid of reversed faces! Amid positive and negative sides of surfaces Artlantis will explicate the positive one only for all the time. Once the face is reserved, any discrimination or mapped texture will be dispersed.

Modeling in SketchUp Pro

Step 2 : Export SketchUp Pro to Artlantis: By the use of plug-in Artlantis export, it is possible to generate an Artlantis file (.atl). Select File / Export / 3D model and then choose Artlantis Render Studio (ATL) from the format's list.
Expose the Option dialog box and there will be two seperate ways to export a model to Artlantis.
  • Selection Only
  • Use Layers
N.B. : Always chalk up the layer where the contents of a group placed to get rid of the issue at the time of exporting as the group may be situated in Layer A and its contents in Layer B and here the color of Layer B will be assigned to the whole group.

Step 3 : Set your scene with Artlantis: Open the .atl file generated through Sketch'Up Pro in Artlantis. Insert texture, lights and objects into the scene to make it completely real looking.

Export SketchUp Pro to Artlantis

Step 4 : Update the file in SketchUp Pro: In case the users want to modify the model, the Artlantis data will be preserved.

To do this, initially edits the model in SketchUp Pro. After making the necessary modification, just generate a new Artlantis file. The method is identical with Step 2.
Reiterate the operation, but ensure to alter the file name so that the first Artlantis file should not be overwritten.

Step 5 : Update the file in Artlantis: After that, just open the new .Atl file in Artlantis and then opt for File/Use reference file.

Update the file in SketchUp Pro

A new dialogue will be visible. Now choose the location of your old .atl file already been created and pick it. There will be several options; the users can transmit from the first Artlantis file into the second one. Initially, recover all shaders of the first scene in a new one.

Choose this option.

Then the users can have the option to retrieve all the information from the first file. Here choose all options for recover. Then press on OK. The new file will be updated with the data from the first version.


Update the file in Artlantis

Update the file in Artlantis

We want to feature this page: sketchup4architect.com/sketchup-plugins

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Published By
Rajib Dey
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Wednesday, April 1, 2015

Go through some step-by-step processes to start your first interactive presentation through CL3VER 3.0

Go through some step-by-step processes to start your first interactive presentation through CL3VER 3.0
Learn the fundamentals of CL3VER 3.0 as well as how to use it efficiently for producing stunning interactive presentations from any 3d models.

The team of CL3VER is offering a complete new series of Tutorials which include videos, text and screenshots to help you in making simple presentations in quickest possible time.

Step 1. Fundamentals of CL3VER 3.0: At the top of the page there exist three videos which focus on various new aspects of CL3VER 3.0 It highlights the latest modifications in workflows as compared to the earlier version.

Step 2. Import your 3d model: In the “Importing” section go through the tutorials that train you exporting your first 3d model, either through plugin or through drag&drop.

Step 3. Scale and position your 3d model: After importing the models into the CL3VER editor, it should be scaled and positioned properly. In the “Editing models and meshes” the tutorial marked as “Editing 3D objects and sub-objects” will guide you to execute it.
Step 4. Make the presentation: CL3VER contains some useful “Steps”, an easy to follow and discerning interface same as power point to make the walk-through. Get crucial information instantly through the section marked as “Creating the presentation” video that focuses on “Working with steps”. Go through the “Cameras and steps” tutorial to have some clear ideas on what a step is in CL3VER and the various setting accessible to the users.
Step 5. Get your scene more sensible: The most striking feature of CL3VER 3.0 is the WebGL GPU-based real-time baking lightmaps system. Its functionality is explained through 4′ minutes video tutorial “Baking Lightmaps“.

Step 6. Publish the presentation: Prior to publish the presentation the users can view it to ensure that everything is perfect according to the choice of the users. After being satisfied, publish the presentation with a simple click. All of this process is briefly narrated in the tutorial “Previewing and publishing presentations“.

Learn the fundamentals of CL3VER 3.0 as well as how to use it efficiently for producing stunning interactive presentations from any 3d models.
Image Courtesy: meshmag.hu

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Publishing By
Rajib Dey
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Monday, March 23, 2015

The 10 best Sketchup Plugins in 2015

The 10 best Sketchup Plugins in 2015
SketchUp is a 3D modelling program possessed by Trimble Navigation and utilized by designers in engineering and architecture. Plugins or scripts are broadly added to SketchUp for strengthening the 3D experience capability. Most of them are free of charge and can be redrafted by anybody inspired enough to fill the gap of increasing easy to use plugin.

All of these ten plugins are precious to a SketchUp user and enthusiasts in gaining photo realistic 3D model. Some of the best are Instant Roof, Purge All, Fur, 1001 Bit Tools and Curviloft SketckUp plugins. This is an excerpt of the article published by computeraideddesignguide.com with reference to Tak2hata, Goh Chun Hee, Chuck Vali, TIG, Fredo6, sdmitch, Fredo6 and Chaos Group

1. Fur Plugin: This plugin is utilized by different SketchUp enthusiasts in making grass, greenery, carpet and in various other creative lines. In fact the cleverness of SketchUp users are remarkable.

This is used in making “fur” on a created face by inputting certain type and figures in the fur settings. This will deliver a blade of grass and greenery in general. This would permit the designer a chance to adapt how tall and thick the greenery will be to his/her mental fulfillment.

A trouble-free, speedy and easy to use and once the surface have selected, the user can utilized the plugin, imputing the coveted setting and viola. You have added grass to your design.

2. 1001 bit Tools: This contains 39 different tools which are supportive for a budding SketchUp user. This plugin is a “one stop shop tools” for the cause that it has wide uses from drawing a line on a surface, making window frame, to setting up a hip roof. What is preferable in this plugin is the formation of a hip roof, walls, opening frames, stairs and extruding profiles along a chosen path without twisting even if the path is sloping. 1001 bit tools will build life easier for SketchUp users.

The 10 Best SketchUp Plugins in 2015

3. Instant Roof: This is used for creation of a roof quickly. Once the face is selected, you only have to decide the type of roof you want. The choices of roofs include gambrel, mansard, ranch, craftsman, Elizabethan, new roof style, plantation, prarie, santa barbara, ski lodge and trellis. Additionally, user can create your own style through having your own roof, eaves, hip, and rafter parameters. Editing the slope, eaves, fascia, hip, and rafter settings can adapt the roof style. Furthermore, the user can import or export roof styles.

The 10 Best SketchUp Plugins in 2015

4. Mirror: At first it was discovered by Frank Wiesner and rewritten by TIG from version 3.1 up to the newest version to date. This is complete by selecting the object to be mirrored and then picking points to describe a line, points or a surface. You would then be asked to decide to delete or keep the original object. This plugin is used to mirror groups, components or raw geometry thus making it easier to manufacture multiple objects in a file without making them again from scratch.

5. Purge All: Purge all plugin for sketchupPurge, purge, purge as they always says. This important plugin helps you eliminate idle and unutilized components, layers, materials and styles. This is different from using Model Info because you have the option of what to purge on and also have a log or report made on what was removed. This will absolutely make your SketchUp file less in size thus adding speed in your drawing and rendering.

6. Round Corner: Just like all the plugins made by fredo6, the sketchup enthusiasts require to download first the latest version of libfredo6 to be able to use all his other plugins. Round corner is made of 3 tools, which are for making corners round, sharp and bevel. You have to pick the corner(s), which the user wants to be round, sharp or bevel then click the corresponding tool and modify the palette according to your preferred outcome. Then, click the check mark to preview the result and strike enter to exit the plugin. This is one of the best SketchUp plugins for making 3D object with softer edges.

The 10 Best SketchUp Plugins in 2015

7. Component Array: This plugin though named like the collection in AutoCAD should not be flawed as such because component array is still limited in comparison to that. However, scripts are rewritten often that the opportunity of being like the other or exceeding its ability is not possible. This plugin generates array on a chosen face and the output is controlled through user input on grid spacing, angle, type and orientation. This is good to use for rectangular array just like in AutoCAD.

8. Curviloft: Curviloft included 3 tools, which are loft by spine, loft along path, and skinning. The first tool, which is loft by spline, makes contours between surfaces based on spline curves. Next is the loft along path, which works just like the follow-me-tool however this has the ability to unite two different shapes. The last tool is the skinning, which produces contours from two or more paths. This plugin is cooperative specially in making objects, which have irregular sides and faces.

9. JointPushPull: The newest version to date has a total of 6 tools, which are joint, round, vector, and normal, extrude, and follow. The joint push pull is use to push, pull or thicken a surface. The round tool can thicken a surface with the prospect of rounding sharp corners. Next, is vector, which can expand an object along a direction. The fourth tool can push or pull multiple faces independently. Extrude tool works to push or pull in an average direction while keeping faces jointed. The last is the follow push pull tool, which has the capacity to extend along the direction of their adjacent edges.

The 10 Best SketchUp Plugins in 2015

10. Vray: Vray is a rendering plugin, which works very fine with SketchUp. It has material editor, which you can employ to apply and edit martials to your drawing. The option editor of Vray is used to manage how the render output will be. It has also the ability to batch render, export and import proxies. This plugin is absolutely one of the most popular amongst SketchUp users who want to have realistic 3D model rendering.

The 10 Best SketchUp Plugins in 2015

Reference: - computeraideddesignguide.com and Tak2hata, Goh Chun Hee, Chuck Vali, TIG, Fredo6, sdmitch, Fredo6 and Chaos Group

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Published By
Rajib Dey
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Tuesday, February 24, 2015

Some exclusive collections of 27 useful sketchup video tutorials

Some exclusive collections of 27 useful sketchup video tutorials
Sanjay Gangal, the President of IBSystems, the parent company of AECCafe.com, MCADCafe, EDACafe.Com, GISCafe.Com, and ShareCG.Com, presents a video tutorial that contains a playlist of 27 useful SketchUp video tutorials. All these tutorials highlight the following:-
  • Be trained with placing your view at the proper height and position to browse your scene. It also offers an synopsis of the tool and helpful tips.
  • With Inference locking one can sketch or move in only one direction and still reference other geometry. It is very useful for transforming your sketchup workflow more improved and quicker. Learn the several application of inference locking that can facilitate the users for drawing and moving objects.
  • The eraser can be applied to disguise or make edges smooth. Go through some helpful tricks on how to apply the eraser tool in a superior way.
  • Learn how to demonstrate the dimensions as well as how to adjust it efficiently.
  • Get familiar with the fundamentals of Arc tool and some functional tricks and tips.
  • Section tool and how to fine-tune the section display, implant several sections in groups and components and produce section animations.
  • There will be also demonstrations on several tools and how to perfectly use these tools for making drawing or moving objects in SketchUp.
  • Walk through SketchUp model by the walk tool. Be trained with the tips to modify your eye height and toggle collision detection on and off.
  • Learn the fundamental of rotating objects through and some advanced tricks.
  • How to apply the rectangle tool in SketchUp along with some useful tricks for greatest use and exactness.
  • Get acquainted with some useful tricks on how to utilize Push/ pull tool in a different way.
  • The protractor in SketchUp produces construction lines to streamline the drawing and inferencing. Learn the best possible ways to set the protractor precisely.
  • Learn how to apply materials to a sketchup model through paint tool as well as alter materials all at once.
  • Learn how to apply scale tool to mirror objects effortlessly.
  • Learn how to draw edges in any direction.
  • Various application of the freehand tool.
  • Learn the basics of follow-me tool for generating details, rails, trim, lathed shapes and several others.
  • Be abreast of copying objects in SketchUp and after a single copy, make that an array for many copies.
  • Know the primary difference between the circle and polygon tools in SketchUp and some tips for regulating the size and segments.
  • Learn how to alter and orient the axes in sketchup. To apply inferencing along various directions, orient the axes in any direction.
  • Learn how to apply tape measure tool for producing construction lines which are very handy as reference geometry in SketchUp. Tape-measure tool can also re-size groups or the whole model.
  • The scale tool can perform on even surfaces or 3D objects. Besides scaling objects, it is also be utilized as a modeling tool.
  • Autofold is constructed into the move tool and facilitates you to maneuver surfaces and form automatic folding edges.

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Published By
Rajib Dey
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Wednesday, October 15, 2014

How to extrude a 3D object along a straight path with the ‘follow me tool’ inside sketchup

Justin Geis, the founder of www.thesketchupessentials.com, presents a nice tutorial on Follow Me tool inside sketchup.

BThe sketchup follow me tool is an excellent tool for generating extruded shapes as compared to other toolset in sketchup.

With this video tutorial Justin briefly focuses on the fundamentals of applying follow me tool as well as how to extrude a 3D object along a straight path. The 3d modelers can find this tutorial useful for creating the models of wood base, pipes, cabinets, and various other objects.

In order to access the follow me tool, go to ‘view’ menu and select the ‘Toolbars’ option. Then opt for the ‘large toolset’ option and hit the close button. Now a toolbar will be visible at the left side of the screen with several options. After scrolling there will be an option visible with a brown half circle having a curving red arrow inside it. This is called follow me tool.


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Published By
Rajib Dey
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Thursday, September 18, 2014

Doing Much more with SketchUp Components

If you have any practical experience of SketchUp, you've probably already used components. But if you're like most users, you have only scratched their true potential. Do you wonder what it is ?

Well ! With SketchUp components, you can...

Dissociate parts of a model

Like groups, SketchUp components are used to separate a selection of entities from the rest of the model. This way, it's then possible to select a set of entities with one click and manipulate it with a tool like the Move tool or the Rotate tool.

This is the only solution to avoid that lines and faces, even if they are on different layers, intersect and stick with each other.

Doing Much more with SketchUp Components


Manage the display of parts of the model with layers

As stated above, layers do not allow a selection of lines and/or faces to separate from the rest of the model. The components are, along with the groups, images, texts and dimensions, the only entities to be placed in other layers as the default layer (Layer0). You can control the display of entire entities 'families' by placing groups and components representing similar objects into individual layers that you can switch on and off with one click. For example, you can place all the furniture into one layer, all the vegetation in another and so on. You can also switch on or off a selection of layers by creating Scenes (but that's another story).

Doing Much more with SketchUp Components

Easily edit part of the model

By hiding the rest of the model while editing a component, you are working on a part of the model without being bothered by the rest. For example, you can work on the interior of the first floor of a building without the floors above masking it. It is also possible to hide similar components if necessary.

To hide the rest of the model while editing a component (or a group), click on the View drop-down menu > Component Edit > Hide Rest of Model.

Doing Much more with SketchUp Components

To hide similar components (copies of a component), click on View > Component Edit > Hide similar components.

Move AND Rotate quickly with one tool

By moving the Move tool over a component (or group), you see little red crosses on the sides of the bounding box. By moving the cursor over one of these crosses, you can rotate the object around the central axis of the bounding box. Useful to quickly design a space by moving and rotating items of furniture or decoration with a single tool !

Doing Much more with SketchUp Components

Create similar copies

Unlike copies of groups or selections of entites, all copies of a component are changed at once when you edit one of the copies. But don't worry: it is always possible to separate one or more copies of a component of other similar components by making them unique.

To make a copy or a selection of copies of a component unique, right-click on the selection and choose Make unique in the context menu.

Doing Much more with SketchUp Components
Symmetrical modeling

A mirrored copy of a component model that allows you to model only half of a symmetrical object. Radially symmetrical objects can also be divided into identical slices that all radiate from a central axis. All changes to one of the components will be automatically reflected on the mirrored part(s).

Doing Much more with SketchUp Components

Create and use collections of components

Unlike groups, the components may be stored outside of the model, in collections of components. These components are then reused in other models. The most famous collection is the 3D Warehouse of SketchUp, accessible from the web. But the ideal is to create your own collections of optimized components (insertion point, denomination, removing unnecessary elements, the component level, etc.) or from downloaded components either from your own.

You can import a component either from the Components Browser dialog box or fromImport drop down menu (with SketchUp SKP File type selected).

Doing Much more with SketchUp Components

Simulate a complex three-dimensional object with a 2D image

You can also create a « Face me » components, 2D components facing the camera to simulate a 3D object. This is the case of the character of Susan that automatically appears when you open a standard models in SketchUp. It is thus possible to use a photograph for simulating a complex 3D object as a tree or a person. Composed of far fewer faces and edges, the display of these 2D elements is generally much faster than their equivalents modeled in 3D.

Doing Much more with SketchUp Components

Easily place a selection on any face on any plane

By setting an alignment option when you create a component, the component automatically orients itself (and "glue") on the clicked face when inserted from the Components dialog box. You can choose among the options Any, Vertical, Horizontal or Sloped to glue the component to a face.

You can choose the orientation of the component by clicking on the Set Glue plane button to change the default position and orientation of the axes of the component.

Doing Much more with SketchUp Components

Create and switch between alternative designs

Each alternative is contained in a component that can be saved outside the model. You can then replace it with another variant. This way, you can replace, in just a few seconds, the top floor of a building or the thousands of seats of a football stadium.

Doing Much more with SketchUp Components

Pay attention though ! To be able to replace a component by another, both components should have their axes positionned and oriented accordingly. For example, to replace a chair by another, you should place the origin of the axes on the ground, on the center of the chair, with the back consistently oriented along the same axis (I chose the green axis).

Use the Solid tools

Solids tools to perform Boolean operations (union, intersection, subtraction of volumes, etc.) only work with solid groups or components. Warning: the new object obtained from the use of a Solid tool is always a group. So there is no real advantage to create component in this case except you can immediately give it a name that make sense at the creation (see next paragraph).

Doing Much more with SketchUp Components

Effective management of SketchUp model

The components being named at the time of their creation, they can be easily sorted and selected from the Outliner dialog box ... As long as you give them a name that has meaning ! Keeping the default name given by SketchUp (Component # 1) has no benefit.
It is also easier to hide and reveal from this Outliner dialog box.

Also, by nesting components and groups, ie by creating "parent" component containing other "children" components or groups, you can organize the different parts of a complex model.

Doing Much more with SketchUp Components

Dynamic components

From simpler, with just custom attributes (for example indicating a brand, a model, a price, etc.) to more complex dynamic components that can be changed and/or moved parametrically.

Doing Much more with SketchUp Components

Dynamic components can be used by the free version but you need SketchUp Pro to create them.

Quantify

The Entity Info dialog box display the volume of a solid group or component. You can use the tool Generate Report (SketchUp Pro) to extract data from custom attributes and other information from a selection of components or from the whole model.

Doing Much more with SketchUp Components

Use with some SketchUp plugins

Many plugins or extensions that boost the capabilities of SketchUp will only work with components or groups.

What a huge range of possibilities !... To try the SketchUp component is to love it! I am absolutely convinced that the SketchUp components will save you much time.

NB: If you want to take full advantage of SketchUp components and create your own collections of quality components, do not miss my article How to optimize SketchUp components imported from the 3D Warehouse !


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Published By
Rajib Dey
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Wednesday, November 20, 2013

Google SketchUp : The Missing Manual - Kindle Edition

Google SketchUp : The Missing Manual, an exclusive book written by Chris Grover. Chris is associated with advertising and design community and has more than 25 years of working experience in print, video, and electronic media. He also wrote several books in the missing manual series.

The book includes 602 pages and it can provide the Sketchup users the fundamental ideas for generating 3D models with Sketchup. The book contains lots of step-by-step tutorials for making comprehensive 3-D objects as well as building plans and furniture, landscaping plans. The readers can also learn how to create 3D characters for computer games.



The book consists of see-through instructions involving every feature and numerous real-world instances to sharpen the practical expertise of the Sketchup users. Be familiar with the basic tools, making and animating models, and submitting the entities in Google Earth.

The book contains the following unique features:
  • Keep you abreast of the SketchUp arena, and discover the differentiations while performing with 2-D and 3-D.
  • Make uncomplicated 3-D shapes, save them as reusable components, and apply SketchUp’s Outliner to illustrate or hide them from view as per your requirements.
  • Deal with a complex model building having large numbers of detail, and find out time-saving tools for working with several components.
  • Make an interior walk-through of your building in order to animate the model.
  • Put a realistic material shading and shadows to your model and submit them in Google Earth.
Google SketchUp: The Missing Manual [Kindle Edition] is available now at a discounted price of $15.05 (previous price $27.36). Check it out here.

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Published by Rajib Dey
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