Showing posts with label sketchup model. Show all posts
Showing posts with label sketchup model. Show all posts

Thursday, August 1, 2019

Demonstration of material replacer for sketchup

In this sketchup tutorial, you will get online demonstration of an exclusive sketchup extension called material replacer for sketchup.
Material Replacer is developed by Thomas Thomassen. It is used to swap out any material in your model with simple mouse clicks. It can substitute one material for another by choosing material in the model.
This sketchup extension is compatible with SketchUp 6, SketchUp 7, SketchUp 8, SketchUp 2013, SketchUp 2014, SketchUp 2015, SketchUp 2016, SketchUp 2017, SketchUp 2018, SketchUp 2019.
Menus & Toolbars
• Tools » Material Replacer
Requirements
• TT_Lib2 — 2.7.0
To learn the functionality of this extension, go through the following video tutorial.
One can download this extension from extension warehouse
Video Source TheSketchUpEssentials
Demonstration of material replacer for sketchup

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Published By
Rajib Dey
www.sketchup4architect.com
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Thursday, June 27, 2019

DinaBox (1.9.8.7.9) for SketchUp is available in extension warehouse

DinaBox is a useful extension for sketchup that contains a wide array of furniture libraries for sketcup.
This sketchup extension is compatible with SketchUp 2017, SketchUp 2018, SketchUp 2019.
Dinabox is a complete platform that simplifies the process for developing production-related interior designs inside the Trimble SketchUp platform.
There is an online library having various dynamic components, as well as different finishes and ready-made frontal models.
By applying DinaBox cloud server connectivity, your creations can be saved online, facilitating all the registered users to get access to your license, from anyplace in the globe. It offers the automatically configured standards for architects, shopkeepers, designers and partner designers!
Besides, one can get it’s own galleries of colors and textures as well as perform various tasks like adding styles modulated, customizing front models and more etc.
This sketchup extension is available in extension warehouse sketchucation.com
To get online demonstration of the plugin, go through the following video tutorial.
DinaBox (1.9.8.7.9) for SketchUp is available in extension warehouse

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Published By
Rajib Dey
www.sketchup4architect.com
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Monday, June 17, 2019

Vertex Tools (1.3.2) for sketchup

Vertex Tools (1.3.2) is another useful sketchup extension developed by Thomas Thomassen. It is well suited with SketchUp 7, SketchUp 8, SketchUp 2013, SketchUp 2014, SketchUp 2015, SketchUp 2016, SketchUp 2017, SketchUp 2018, SketchUp 2019.

It is a strong vertex editor for sketchup that can take the lead over every vertex. Soft selections are inevitable for organic modeling and the manipulator gizmo facilitates you to keep control at the time of modeling.

A 30 days trial version is available for vertex tools (registration required). Once the trial period is completed, a license should be brought to continue to use it.

SketchUcation Premium Subscribers will obtain 20% discount if they purchase via SketchUcation Store.

Menus & Toolbars:

Tools » Vertex Tools
Context Menu » Vertex Tools
Toolbars » Vertex Tools


Requirements:

SketchUp 6* or newer
Windows XP or newer (Internet Explorer 7 or newer)
OSX 10.4 or newer. (Intel or PPC)


This sketchup extension is available in extension warehouse extensions.sketchup.com

Watch online demonstration of this sketchup extension.

Vertex Tools (1.3.2) for Sketchup

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Published By
Rajib Dey
www.sketchup4architect.com
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Wednesday, June 12, 2019

"Drawing Basics and Concepts of SketchUp”

SketchUp users always find some easy ways to work in 3D modeling and drawing in SketchUp is the most important thing that needs to be done through some easy concepts.

Drawing a model in 3D platform is bit different from drawing an image in 2D; in SketchUp users have to draw on 3D platform with tools but this 3D drawing is not familiar to everyone so here is a little introduction about all the drawing basics and concepts.

This article is a kind of description where people can learn about a few ways to create edges and faces which are basic things of any SketchUp model.

Table of Contents:

  • Drawing a line: The Line tool is used to draw edges from the structural foundation of all models. At first the Line tool is selected and then the cursor changes into Pencil; next the click on an area to draw a line. Then the cursor is clicked to set the line’s end point which can be also the starting point of another line. Now Esc key is pressed after finished drawing lines and after setting the end point, users should press Ctrl + Z (Microsoft Windows) or Command + Z (macOS) to undo the line. If anyone wants to make the line a precise length he/she needs to type a value and press Enter (Microsoft Windows) or Return (macOS); this process can be repeated until drawing a next line.
  • Creating a face: When several lines are joined into a shape it will form a face which may be plain but very important one; every face is the other half of the duo which enables SketchUp model ever made to exist. Shape tools like Rectangle, Circle and Polygon create faces.
  • Dividing faces: When a line or a curve is drawn on an existing face, the face become split. It is an important thing as after splitting a face, users can use the Push/Pull tool to push o pull one part of the face while the other part stays put.
  • Opening 3D shapes by removing edges and faces: Users can erase an edge or face to make an opening in a shape. To see how erasing an edge effects the model, users need to select the Eraser tool at first in the toolbar or need to press the E key. Clicking an edge erases it and any face that touched the edger; but context-clicking a face and choosing Erase will delete only the face.
  • Healing deleted faces: If a face is deleted accidentally there are two ways to bring it back: 1) if any other changes isn’t made by user and wants to keep the previous one, he needs to select Edit > Undo from the menu bar or press the keyboard shortcut for Undo. 2) Users can redraw the line that caused the faces to hide and SketchUp will re-create the faces.
  • Finding and locking an inference: SketchUp has an inference engine to help in working with 3D space and this engine will help to find geometric relationship between lines.
  • Inference types: SketchUp has several types of inferences like point, linear and shape; SketchUp often mixes them together to form a complex inference. Components and dynamic components have their own inference types.
  • Locking inferences with a keyboard: It will help to draw along the direction according to the user and it can maintain one drawing direction while users reference geometry from another part of the model.
  • Ensuring edges are aligned to axes: It is helpful to change the cursor to the axes colors or if it is need to check the alignment of existing geometry, the edges will be changed to the axes colors.
Source
www.help.sketchup.com/en/sketchup

Drawing Basics and Concepts of SketchUp

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Published By
Rajib Dey
www.sketchup4architect.com
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Tuesday, June 11, 2019

"Creating Own SketchUp Material Libraries”

SketchUp Material Libraries contain a huge number of textures and materials; this Libraries can be created by user following some easy steps.
3D printing or additive manufacturing is way of making three dimensional solid objects from a digital life. The creation or making of a 3D printed object is achieved using additive processes and in this process, an object is made by laying down successive layers of material till the object is created. Each of these layers can be visible as a thinly sliced horizontal cross-section of the eventual object. So basically 3D printing is the opposite of subtractive manufacturing which is cutting out a piece of metal or plastic with for specimen a milling machine.

There are more than 5000 materials in the nXt Material Library from where any user can select any material and place it on a SketchUp face to create a similar SketchUp material. In many cases the SketchUp material is like an estimate of the full fractal material which will be created when users render the model.

The way of downloading the nXt Libraries:

Here are the steps to download and install the latest libraries:

  • Click on the Downloads Page.
  • After that users have to enter their name and email address and proceed to the download page.
  • Next they need to select IRender nXt Libraries from the right of the first row of downloads.

The download contains:

  • New nXt Materials.
  • Older AccuRender Materials converted to nXt format
  • New nXt Plants and Trees
  • Older AR4 Plant and Tree Library
  • HDRi Skies for the second and additional tabs on the HDRi Setup dialog

The IRender nXt Libraries of plans and materials are only available for the clients who purchase IRender nXt. The Libraries have the things like:

  • AR3 materials converted to nXT .ArMaterial file format.
  • New .ArMaterial files created for nXt.
  • AR3 Trees and Plants.
  • New nXt Trees.
  • Additional HDRi skies for use with IRender nXt.

Among many materials of nXt Libarries SketchUp Materials Palette is one which is used to create some different patterns and colors in SketchUp model. To open the SKetchUp Materials Palette here are the steps to follow

  • Click the ‘Paint Bucket Tool’ in the toolbar or use Windows > Materials menu entry.
  • This will launch the palette from the toolbar button.
  • Now click the ‘Create Material’ icon which will open a separate window that will allow the users to input some color values or to add textures and set opacity levels for the material.
  • If users want to load their own texture in the Palette simply click the ‘Browse’ icon in the texture section of the Create Material Palette which will launch the ‘Open File’ dialog and then can navigate to the location of the texture image in the hard drive.
  • After getting the texture just click open to load it into SketchUp’s ‘Create Material Palette’. Then users can give a name and dimensions to the texture and click ‘OK’ to create the new material.
  • To locate texture in SketchUp, users can pick ‘In Model’ option from the dropdown list; this option will display all the textures currently in the model.
  • Then save this new created texture into a new library Right click it and choose ‘Save As’ from the context menu.
  • .skm is the default file type in it; to save materials to already existing libraries click the ‘Display secondary selection pane’ button.

Source

Creating Own SketchUp Material Libraries

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Published By
Rajib Dey
www.sketchup4architect.com
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Layers Organizer 2.2.0 for Sketchup

The renowned plugin developer George T has introduced the latest version of Layers Organizer i.e. Layers Organizer 2.2.0.

This newest sketchup extension is considered as a perfect substitute to the native layers that facilitates grouping, sorting and various other productivity functionalities.

It can be used to group and sort layers to arrange any model in efficient manner and decrease visual noise.

Save layer indicates that it is possible to name, recall and assign to other scenes.

It manages the visibility setting of new layers in other scenes.

Integration features with our other plugin, Cross Reference Organizer, to controls layers from Cross Referenced components perfectly, and several other productivity functionalities.

This sketchup extension is available in extension warehouse extensions.sketchup.com

For online demonstration, go through the following video.

Layers Organizer 2.2.0 for Sketchup

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Published By
Rajib Dey
www.sketchup4architect.com
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Monday, June 10, 2019

"Using SketchUp’s CleanUp3 and Solid Inspetcor2 tools”

SketchUp’s Extension Warehouse is full of useful and faster working tools or extensions which will make the 3D printing and working on it better than before.

3D printing or additive manufacturing is way of making three dimensional solid objects from a digital life. The creation or making of a 3D printed object is achieved using additive processes and in this process, an object is made by laying down successive layers of material till the object is created. Each of these layers can be visible as a thinly sliced horizontal cross-section of the eventual object. So basically 3D printing is the opposite of subtractive manufacturing which is cutting out a piece of metal or plastic with for specimen a milling machine.

SketchUp is just made for 3D printing and designing in SketchUp is cool as 3D printing is something that moves is cooler and unique than that. In this article we are going to discuss about a few features that can be include by the users to make their creations more than just interestingly shaped hunks of immobile plastic. Aidan Chopra and Rebecca Huehls this time comes up with new tricks about 3D printing in SketchUp.

Aidan Chopra was a beloved member of the SketchUp team for 10 years; he is the creator of SketchUp Blog where SketchUp members and professionals share their new designs and tells some tips and tricks to design various designs that help users a lot. This Blog has attracted huge number of people and helps them to know more about SketchUp tools and extensions, moreover that users can now easily use SketchUp in their everyday life. Aidan also taught countless classes on SketchUp, he authored the SketchUp for Dummies Book.

Two tools from the SktchUp Extension Warehouse are important for every 3D printing work and they are: CleanUp3 and Solid Inspector2; both of these are created by Thomas Thomassen. Here is a little information about both of them:
  • CleanUp3: This extension checks and simplifies the geometry of every SketchUp model and combines multiple faces, deletes extraneous data any lines that don’t create a face. There are also two most useful CleanUp3 options in the Warehouse such as Erase Duplicate Faces and Repair Split Edges which can be enabled in the CleanUp3 menu. These two options are errors that surely appear in the model while working in SketchUp and they drive 3D printers nuts; moreover that these two are hard to identify and repair manually. This extension also simplify STL or 3D-printable files that are imported into many triangles and by removing that triangulation, CleanUp3 makes files downloaded from 3D printing communities easily edited in SketchUp.
  • Solid Inspector2: This extension finds and highlights problems that are stopping SketchUp 3D models from being a solid shell and its usefulness cannot be exaggerated. It also highlights problem areas and helps users automatically from one error to another and does the repairs much faster. So it is must have tool in every SketchUp model.
While working with 3D modeling in SKetchUp, everyone should run CleanUp3 periodically and run Soli Inspector2 before exporting from SketchUp to 3D print is also necessary as they both will help to find errors that would cause the printing failure.

Source

Using SketchUp’s CleanUp3 and Solid Inspetcor2 tools

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Published By
Rajib Dey
www.sketchup4architect.com
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Saturday, June 8, 2019

"Review of the Whimsical Furniture ”

Annie Bossert, a fiber artist and woodworker who creates functional and playful pieces that bring levity to everyone’s experience by mixing her talents in woodworking and fiber arts.

Annie Bossert is a mixed media artist who is specialized in custom furniture design; she grew up on a farm in central Illinois where her love for stripes also born as she lived with rows of rows of corn and soybeans. She started her career as a furniture maker where she used plywood to express her interest in stripes by cutting different angles into the plywood to make different striping effects. Anne indirectly got into woodworking through working with textiles; she loved to mix different ways to combine her textiles and woodworking while working in her shop in Fort Collins, CO.

Recently Anne is designing and building all of the studio furniture pictured on her website; she is a fiber artist and a woodworker mixed up into one person. Her designs are original but she is quite inspired by mid-twentieth century furniture and industrial design.

This article is a little description about Anne’s recent work “The Whimsical Furniture” and some details about her life, work and inspiration etc.

Little about the start of Anne’s interest in designing:

In her words, her mom inspired her to be interested in strips from her childhood when her mom gave her some clothes and told her to sew them. It was her first introduction to the world of textiles as well as the concept of making hr won designs. This mindset led her to join a furniture making class where she made her first work, storage for CDs than a plastic milk crate. Besides taking classes on woodworking, she also developed her knitting and weaving skills to make more designs on wood. After a few years, she joined in a job in a sign shop where she had to fabricate signs that helped to better understandings of tools and making.

Little about her furniture design:

She is a fond of functional art and loves to assemble all the careful curation of the objects with surrounded objects to make them more interesting and beautiful. She always tries to challenge people’s expectations about the look of furniture with their mood; in her works, she mess with their perceptions on views and then she dyes and weaves stripes into the textiles that are the same width as the stripes of the laminations in her used plywood. When the striped fabric is mixed into a piece of striped plywood and both dyed in the same color than the mind blowing furniture comes out.

Her ways to communicate design intent to customers:

Anne does a lot of commissioned pieces so she has to ensure that her customers have a solid understanding of what they will be getting. Whenever she makes something which is hand dyed or hand woven fabric, she makes a custom material in SketchUp; she at first simply scan a sample of her fabric and paint into her SketchUp model for maximum realism. According to her, SketchUp helps her to make simple designs wonderful through easy used tools.

More about her design process:

She follows a new design process that she has developed in the last couple of years; it is an exciting process where she at first cut an angle into plywood and saw all the hideous different stripes inside the materials, then she saved the offcuts and scrapes from projects. But now she likes to begin with a composition of offcuts as doors or drawer fronts and then design a piece of furniture to work more over it. So she will lay out the offcut assemblage, then measure it, photograph it, then put it into SketchUp, size the image to scale and then sketch the furniture design to work more.

Source
www.blog.sketchup.com/article

Review of the Whimsical Furniture

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Published By
Rajib Dey
www.sketchup4architect.com
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Tuesday, May 7, 2019

Features of Sandbox Bonus Tools 2.0.2

The Sandbox Bonus Tools is developed by Cadman to include the functionality of the Sandbox tools. It simplifies the process for working with terrain all through the design stage.

This newest extension is compatible with SketchUp 2014, SketchUp 2015, SketchUp 2016, SketchUp 2017, SketchUp 2018, SketchUp 2019.

The Project Mesh tool shows a regular surface grid onto a selection. The new surface grid belongs to a quad face mesh and is well matched with quad face tools. Choose the surface or objects upon which a grid mesh should be arranged.

1. Provide the size required for each square of the mesh grid. Put a negative number (except units) to subdivide the extents of the grid by that number.

2. Indicate the direction, the mesh is required to be projected onto (Top, Bottom, Front, Back, Left, Right).

3. Provide a number for a shard factor.

Since a grid is draped over an unequal shape, the length of each triangle is expanded greater than the base square size indicated in step #1. With more stretch the projection surface or objects become steeper. The shard factor specifies a multiplier of the base square size away from which the triangle will be removed from the draped grid. The default is 0 (no triangle should be removed despite of edge length). A number of 2.5 is a standard limit for steep slopes. For most landscape drapes, depart the shard factor at the default of 0.

The Foam Core tool performs sequential push pull operations upward on selected faces, increasing each following push-pull with the user specified increment distance.

When a negative number is provided, the tool will push the contour surfaces (levels) downward. This tool forms a ‘layer cake’ version of terrain out of contour surfaces.

The Hoola Hoop tool forms Contours around a selection set of surfaces and objects. Choose the objects or surface, then

1. Put the type of contouring to be executed: either Interval or Number. Interval belongs to the contour interval. Number sets the total number of contour lines to produce equally across the entire depth of the surface or objects.

To get more details or purchase the extension, go through the following link extensions.sketchup.com

2. Put a Value. For Interval put a distance, for Number put the total number of contours required.

The Drop Downward tool places (drops) every item of a selection of groups and components downward in the blue direction onto the model. Choose the objects to drop downward. All through the drop, the elected objects will not drop onto one another. The objects will land on the first part of the model they run into.

The Set to Elevation tool shifts all objects in a selection to a symmetrical elevation. Choose the objects to shift. Then provide the elevation value to where it is required to shift them.

Features of Sandbox Bonus Tools 2.0.2

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Published By
Rajib Dey
www.sketchup4architect.com
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Thursday, April 25, 2019

Demonstration of curic section view

This sketchup video tutorial provides the demonstration of Curic Section Veiw, an exclusive sketchup plugin.


Curic Section View can be applied to check views and observe everything in the model. Besides, it can automatically locate and manage section planes in the model to instantly interchange to next or previous.
This sketchup plugin is compatible with SketchUp Version: SketchUp 17, SketchUp 18, SketchUp 19 as well as Windows and Mac platform.
To avail the plugin, click on the following link. https://gumroad.com/l/curic_section_view
The plugin is also available in extension warehouse. https://extensions.sketchup.com/en/content/curic-section-view-0
For online demonstration of the plugin, watch the following video tutorial.

Read more
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Published By
Rajib Dey
www.sketchup4architect.com
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Skimp – The newest sketchup extension to import high-poly models rapidly

Mind Sight Studios released skimp, a new powerful import extension that can be used to import high-fidelity models into SketchUp rapidly and easily.

This sketchup extension supports SketchUp 2018 and SketchUp 2019.

It is specifically designed for Interior Designers, Architects, Game Developers, Landscape Architects / Civil Design etc.

The extension contains the following exclusive features :-

Get rid of slow, bloated models! Skimp retains your model light and prompt by streamlining it to the correct balance of detail and performance.
Choose any object in your SketchUp model, streamline and restore.
Import and decimate models with numerous faces instantly. Skimp can import FBX, OBJ, STL, DAE, 3DS, PLY, and VRML.
Perfect metric-based simplification.
It is possible to truly preview the model prior to importing with the purpose of modifying the scale, orientation as well as minimizing the polygons.
Skimp can significantly lower the size of your SKP file with some simple mouse clicks whereas retaining the visual appearance of the model.
It is exceptionally rapid and effective for both importing and polygon diminution.
It can sustain model hierarchy.
With skimp, it is possible to identify a metric-based tolerance while simplifying that is useful for CAD / CAM and 3D Printing applications.
Preserve Materials, UVs, and Normals at the time of importing and simplifying.
Skimp – The newest sketchup extension to import high-poly models rapidly

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Published By
Rajib Dey
www.sketchup4architect.com
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Monday, April 22, 2019

Point Gadget 2 (2016+) – The newest sketchup extension

Point Gadget 2 (2016+) is the newest sketchup plugin available in extension warehouse. It is an upgraded version of point gadget.

The newest version is compatible with SketchUp 2016, SketchUp 2017, SketchUp 2018, SketchUp 2019.

Point Gadget 2 (2016+) comprises of several tools like Point Creation Tools, Line Creation Tool, Modification Tools, Importer & Exporter tools etc.

Point Creation Tools:

Set Location – This tool can be utilized to set the xyz of the station location or model origin.

Trick: With the help of the SketchUp model axis, precisely align imported data (images, cad info, etc) prior to shooting points. The green axis is taken as the North / backsight

Shoot Tool – This tool can be applied to set point markers with the mouse. The markers, and the points to be demonstrated, will be attributed ID numbers automatically.

Tip: While applying the Shoot tool, it is a good idea shoot onto an actual surface.

Tip: The point markers applied via this plugin are components. If the users are reluctant to apply the Point Gadget tools to set a point marker and as an alternative apply the Component Browser to set your point, ensure to employ the Point Gadget UPDATE tool to register them with the plugin.

XYZ Tool – This tool can be used to arrange point markers simultaneously with specific XYZ coordinates.

To get the details about other tools, click on the following link extensions.sketchup.com

Watch online demonstration of Point Gadget 2 (2016+)

Point Gadget 2 (2016+) – The newest sketchup extension

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Published By
Rajib Dey
www.sketchup4architect.com
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Thursday, April 18, 2019

"Bending an object in SketchUp”

David Richards always works on different tools from different SketchUp extensions to create some differentiates in his models and this time he made a tutorial on Radial Bend tool.

About David Richards: He is a Biomedical Equipment Technician and provides anesthesia and Respiratory equipment for the largest medical facility in southeast Minnesota. Beside that he works in his garage woodworking shop where he has made various wooden items, he is a regular SketchUp user who uses it for designing projects, working out joinery details and solving the order of operations in time. He has made a various range of SketchUp models like tiny parts for medical equipment, large architectural and other construction projects. Most of his models are furniture and other woodworking related things, besides being a SketchUp users and woodworker; he helps other woodworkers around the world to use the program through his blogs in ‘Fine Woodworking’ which has become very popular among the woodworkers.

David Richards has drawn a SketchUp model and going to show his viewers the tip of bending any object in it; at first he drew a SketchUp model while creating plans for Michael Robbins’s Contemporary Desk that is marked in the current issue of Fine Woodworking Magazine. The desk mixes practical utility with elegant details like its slender base with turned legs and curved side profiles; the construction is divided into two parts that are top and base. The joinery for the top section is elementary mortise and tennos; the two-part desktop is part solid wood and part plywood and covered with leather to make a blotter. The base with its turned legs is a straightforward frame secured by bridle joints. This leather on the blotter surface is represented by creating a component at first that is twisted up at one corner.

The work of this bending is easily done with the help of the Radial Bend tool in the FredoScale extension and here is a little detail of that work.

Radial Bend tool: Radial Bend deforms an object by radically bending the deformation axis which is perpendicular to the base reference plane. The radial bend is applied to the selected end of the deformation axis while the opposite end stays fixed and when the mouse moves, the shape radically bends in either a clockwise or counterclockwise direction as per a circular bending track that is displayed and is subdivided in degrees. The orientation of the bend may be rotated around the deformation axis and done through the rotation handle attached at the bottom of the axis. This control is activated by clicking on it and an extra rotational track is shown to assist users with the positioning of the rotation.

In this model, David started working from the base for the blotter; he took a component, copied it pasted outside the component. Next he took Push/Pull tool to give the component a little thickness; next he thought took the curve tool to start the guideline to set the arbitrary. Now it is the time to bend the object, so he took the Radial Bend tool from FredoScale extension, placed it on the object, here users can set the number of faces they want in the curved object, next he drag the cursor along the guideline click on the corner and bring that corner up to make it a bended corner.

Source:www.finewoodworking.com

Bending an object in SketchUp


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Published By
Rajib Dey
www.sketchup4architect.com
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Monday, April 8, 2019

Some handy tips to create realistic materials in Lumion

This exclusive Lumion tutorial is presented by Minh from Architecture Inspirations. The tutorial focuses on some crucial tricks to generate realistic materials in Lumion.
Applying materials is a vital feature to perform in Lumion. If there are not the simplest material assigned to a surface while importing the 3D model in Lumion, it is required to apply Lumion’s materials.
The materials should be used to each surface; these materials range from simple colors or a material with diffuse texture. Initially, a model is created in sketchup and brought to Lumion through Lumion LiveSync.
Lumion LiveSync is a useful sketchup extension that can be used for real-time, photorealistic rendering of your SketchUp model. It is possible to visualize your sketchup model in Lumion’s real time surroundings. Besides, instantly set up a live connection for concurrent modeling & rendering.
In Lumion materials library, there are 1019 materials as follow :-
a. Landscape (soil, water, rocks, grass etc.)
b. Interiors (fabric, glass, leather, metals, plastics, etc)
c. Exteriors (concrete, bricks, roofing, asphalt, wood etc.)
To learn how to produce realistic materials in Lumion, watch the following video tutorial.

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Published By
Rajib Dey
www.sketchup4architect.com
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Tuesday, February 19, 2019

Demo of sketchup slicer plugin

In this sketchup tutorial video, the demonstration is given for sketchup slicer plugin. Slicer plugin is developed by TIG.

With the Slicer Plugin for Sketchup, it is possible to cut your model into pieces. Just choose any solid object and slice it up into pieces. If any hole exists in your model, the plugin will not work. The plugin is very effective for repairing your model.

For application, just select a group of geometry and choose the axes to be sliced along together with the spacing and thickness of your slices.

Slicer facilitates the users to slice a model along the X,Y, and Z axes, together with custom axes. Export those slices to like a CNC router to develop these models in real life.

Besides, slicing your model, but if the flatten object is chosen, slicer will actually set all the different pieces it produces as components. These pieces can be exported to a CNC router if it is required to generate your objects in real life.

The extension can be downloaded from sketchUcation store.

To get more clear ideas, go through the following video tutorial.

Video Source TutorialsUp

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Published By
Rajib Dey
www.sketchup4architect.com
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Friday, February 15, 2019

Shaderlight 2019 launched with support to sketchup 2019

The latest version of Shaderlight Pro is compatible with Sketchup 2019, macOS Mojave dark mode, a new 4K UHD output resolution preset and more.

Shaderlight is an interactive rendering software plug-in to SketchUp that facilitates the users to generate superior quality images, easily and quickly.

With this new version, the users can efficiently keep control render their SketchUp models, along with the capability to animate your SketchUp scenes and render to the cloud.

New features in Shaderlight 2019

Shaderlight 2019 comprises of an extensive range of workflow improvements together with the capacity to render transparent materials in chalk renders.

Given below, some exclusive features of Shaderlight 2019

• Transparent objects will now be transparent in chalk renders.
• Shaderlight’s render settings are saved separately for every SketchUp scene.
• Shaderlight render window now provides support to macOS Mojave’s dark mode.
• Shaderlight resisits a computer from going into sleep mode at the time of rendering.

• Shaderlight will now suspend App Nap for the plug-in even as a render is on the go on macOS.
• A 4K UHD output resolution preset in included.
• Shaderlight warns while applying the ‘Quit Shaderlight’ menu option on macOS at the time of rendering.


Note: The customers who brought Shaderlight on or after November 21st 2018 can upgrade to Shaderlight 2019 at free of cost. Contact sales@toolfarm.com.

To purchase this newest version of shaderlight, click on the following link www.artvps.com

Shaderlight 2019 launched with support to sketchup 2019

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Published By
Rajib Dey
www.sketchup4architect.com
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Thursday, January 24, 2019

"Review of a new SketchUp Guide: The Definite Guide to Getting Started ”

Both SketchUp Beginners and Professionals will get a complete guide in SketchUp by following a guide book named “The Definite Guide To Getting Started” by Alex Oliver.

Alex Oliver is the Founder & Lead Instructor for SketchUp School which become a place where professionals go to learn and now more about SketchUp and wants to learn it. This institution established on 2005 and since then Alex and his team have taught SketchUp to over 25000 professionals around the world through SketchUp School’s online Video Course Library and have reached millions more through their popular YouTube Channel named “SketchUp School”. Recently Alex and his team jointly published a book named “The Definite Guide to Getting Started” which is a guide for professionals with detailed descriptions about way of working with SketchUp.

This article is the little overview of this exciting book; though it is a bit fat book to read but I must say it is full of interesting and useful topics on SketchUp and will definitely be a helpful guide to work with SketchUp.

A little about the book: The book is divided into two parts; the title of the first half is “Everything you need to know to get started” and the second half is titled as “Short Intros to Popular Professional Topics”.

The first half or Part I is classified into four wide chapters; among those chapters Chapter 1 is full of points which will definitely make you release the importance of SketchUp, Chapter 2 describes the method of choosing the right version of SketchUp as per your system, Chapter 3 is full of some necessary SketchUp tutorials for every beginner, while Chapter 4 will introduce readers with some advanced features of SketchUp that will help them to move in some critical part of SketchUp which are described in Part 2.

Part II is little longer than the first half as it consists of seven chapters. Among them Chapter 5 will show the process to create Photorealistic Renderings with other extensions; Chapter 6 discuss about the method to create design presentations and construction document with the help of SketchUp Pro and LayOut; Chapter 7 will help to create Estimates, takeoffs etc. with SketchUp’s reporting tools; Chapter 8 is about creating models for 3D printing; Chapter 9 and 10 will help to use SketchUp in a CNC Workflow and Woodworking Projects, and the last Chapter help to know the experience of projecting a SketchUp Model in VR/AR.

SketchUp or Google SketchUp is mainly a 3D modeling computer program that is used for a broad range of drawing applications used by architects, interior designer, landscape architects, civil and mechanical engineers, film and video game designers also.

SketchUp can be getting as a freeware version named SketchUp Make and a paid version with many more extra benefits called SketchUp Pro. SketchUp is software from Trimble Company and there is an online library of free model congregations and 3D Warehouse to which users can add other models; besides that, the program has drawing layout functionality with variable ‘styles’, supports third-party ‘plug-in’ programs hosted on the Extension Warehouse to supply other abilities and enables placement of its models in Google Earth. As SketchUp users are most of architects, designers, builders, makers and engineers etc. who works hard to give a nice shape to our physical world, they need great tools to do the work. SketchUp is in mission to bring their best to produce some great tools for drawing as drawing is the key thing of the SketchUp users. They draw to search ideas, to identify the things and to show other people their work that they do with love and love to build; SketchUp understands it truly and trying to improve their software day by day.

Source: www.sketchupschool.com

Review of a new SketchUp Guide: The Definite Guide to Getting Started

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Published By
Rajib Dey
www.sketchup4architect.com
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Tuesday, November 6, 2018

Lumion LiveSync for SketchUp – The newest sketchup plugin

Act-3D B.V. is the developer of Lumion LiveSync for SketchUp. This newest sketchup plugin supports sketchup 2017 and sketchup 2018.

With this plugin, it is possible to create real-time, photorealistic rendering of your sketchup model.

The users can model their sketchup design in a wonderful and realistic surroundings.

Lumion LiveSync for SketchUp also comprises of:

- Camera synchronization among SketchUp and Lumion
- It has the ability to add and save Lumion’s stunning materials to your LiveSync project
- Real-time materials synchronization and visualization
- Automatic model importing into Lumion (there is no requirment to import a model individually)


To get live demonstration, watch the following video tutorial.

Video Source: Lumion

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Published By
Rajib Dey
www.sketchup4architect.com
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