Showing posts with label sketchup material. Show all posts
Showing posts with label sketchup material. Show all posts

Tuesday, June 11, 2019

"Creating Own SketchUp Material Libraries”

SketchUp Material Libraries contain a huge number of textures and materials; this Libraries can be created by user following some easy steps.
3D printing or additive manufacturing is way of making three dimensional solid objects from a digital life. The creation or making of a 3D printed object is achieved using additive processes and in this process, an object is made by laying down successive layers of material till the object is created. Each of these layers can be visible as a thinly sliced horizontal cross-section of the eventual object. So basically 3D printing is the opposite of subtractive manufacturing which is cutting out a piece of metal or plastic with for specimen a milling machine.

There are more than 5000 materials in the nXt Material Library from where any user can select any material and place it on a SketchUp face to create a similar SketchUp material. In many cases the SketchUp material is like an estimate of the full fractal material which will be created when users render the model.

The way of downloading the nXt Libraries:

Here are the steps to download and install the latest libraries:

  • Click on the Downloads Page.
  • After that users have to enter their name and email address and proceed to the download page.
  • Next they need to select IRender nXt Libraries from the right of the first row of downloads.

The download contains:

  • New nXt Materials.
  • Older AccuRender Materials converted to nXt format
  • New nXt Plants and Trees
  • Older AR4 Plant and Tree Library
  • HDRi Skies for the second and additional tabs on the HDRi Setup dialog

The IRender nXt Libraries of plans and materials are only available for the clients who purchase IRender nXt. The Libraries have the things like:

  • AR3 materials converted to nXT .ArMaterial file format.
  • New .ArMaterial files created for nXt.
  • AR3 Trees and Plants.
  • New nXt Trees.
  • Additional HDRi skies for use with IRender nXt.

Among many materials of nXt Libarries SketchUp Materials Palette is one which is used to create some different patterns and colors in SketchUp model. To open the SKetchUp Materials Palette here are the steps to follow

  • Click the ‘Paint Bucket Tool’ in the toolbar or use Windows > Materials menu entry.
  • This will launch the palette from the toolbar button.
  • Now click the ‘Create Material’ icon which will open a separate window that will allow the users to input some color values or to add textures and set opacity levels for the material.
  • If users want to load their own texture in the Palette simply click the ‘Browse’ icon in the texture section of the Create Material Palette which will launch the ‘Open File’ dialog and then can navigate to the location of the texture image in the hard drive.
  • After getting the texture just click open to load it into SketchUp’s ‘Create Material Palette’. Then users can give a name and dimensions to the texture and click ‘OK’ to create the new material.
  • To locate texture in SketchUp, users can pick ‘In Model’ option from the dropdown list; this option will display all the textures currently in the model.
  • Then save this new created texture into a new library Right click it and choose ‘Save As’ from the context menu.
  • .skm is the default file type in it; to save materials to already existing libraries click the ‘Display secondary selection pane’ button.

Source

Creating Own SketchUp Material Libraries

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Published By
Rajib Dey
www.sketchup4architect.com
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Thursday, February 2, 2017

Learn to make silestone material in v-ray for sketchup

In this sketchup vray video, MasterTuts teaches you how to generate silestone material by applying a single mapping.

Besides, one can also produce different colors. In this tutorial Sketchup Pro 2016 is used to create the 3D model of the kitchen.

Initially, download a silestone material with white textures.


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Published By
Rajib Dey
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Tuesday, January 17, 2017

Learn to produce Neon effect efficiently with V-ray for Sketchup

In this tutorial v-ray for sketchup users will be familiar with an useful method for applying a neon effect in v-ray for sketchup.

By watching this video, one will learn how to perfectly arrange the materials, lights as well as some render settings to make the rendering process smarter with v-ray.

This tutorial will help you to produce self-illuminated material that is ideal for developing objects like: light ball, light tube, light shade, stylish lighting, cold light and lit screen.


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Published By
Rajib Dey
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Monday, August 29, 2016

How to apply vray sketchup for perfect rendering of an interior scene

This sketchup tutorial provides step-by-step guidelines for rendering an interior scene with v-ray for sketchup. The tutorial is specifically designed for beginner sketchup users.

Different types of materials and textures are added through v-ray material editor and v-ray texture editor. The tutorial sheds light on texturing, lighting and rendering processes. The entire scene is created in sketchup and final visualization is completed in vray.

To obtain good realism in the visualization process, the perfect setting of rendering options is essential. Besides, apply textures to the objects perfectly. The textures should be real world scaled textures.


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Published By
Rajib Dey
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Thursday, August 4, 2016

How to create realistic pool water material in sketchup, vray and photoshop

Go through this exclusive online sketchup vray course that teaches you how to create realistic water material for a pool with sketchup, vray and photoshop.

Besides, learn how to modify the properties of the water material to obtain the best output. The model for the pool is designed in sketchup pro 2016, rendering work is completed through vray and post-production is done with photoshop.

Reference article : Vray pool water caustics effect www.archvizcamp.com


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Published By
Rajib Dey
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Sunday, July 31, 2016

How to generate realistic velvet material in V-Ray for SketchUp

This is another excellent tutorial for sketchup vray users from MasterTuts. The tutorial will introduce you with the processes for generating realistic velvet material in vray for sketchup.

Usually, the users can apply reflection and refraction to generate a material for an object. But sometime, some texture maps are utilized to generate these materials. The users can apply texture map for superior rendering.

All these materials are available in Material Editor in V-ray for sketchup. There are three parts in material editor.

A. Material Workplace - It demonstrates all the selected materials. Click right to add, import, export, rename, pack, remove, and choose the objects with existing materials like attributing present materials to the chosen objects, removing materials (which are not applied in the scene), and attaching layers with reflections, refractions to the materials.

B. Material Preview - The Update Preview button facilitates the users to view the adjusted materials.

C. Options for material control - The options are modified with the added scene materials in section A.


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Published By
Rajib Dey
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Tuesday, May 24, 2016

How to configure various v-ray materials

This sketchup vray tutorial explores the BRDF option. It is a term applicable for the layer of V-ray for sketchup. In reality, it is the V-ray material.

In this tutorial you will be familiar with how to configure the separate layers (materials) like Diffuse , Reflection , Refraction and Emissive.

Download V-ray for Sketchup vray.com



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Published By
Rajib Dey
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Wednesday, May 18, 2016

How to design and develop a coffee Table with Sketchup

Chris Salomone comes with this useful sketchup tutorial video that shows the detailed processes for designing and creating a Modern Coffee Table. The video explains various iterations of the table as well as adjusting the design.

V-Ray for SketchUp 's Material Editor contains three sections:

Chris Introduced the part 2 of this sketchup tutorial where he offers a more detailed sketchup build of the coffee table.

Part 1



Part 2


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Published By
Rajib Dey
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Monday, March 21, 2016

How to create an exceptional interior scene with Keyshot for sketchup

This sketchup tutorial is created by the youtuber Boyd VM. The tutorial focuses on how to use Keyshot, an exclusive plugin for sketchup to develop an interior scene by setting up environment, materials, cameras and rendering.

Download the superior quality image files for RAW render, Post-Processing.

RAW Render www.flickr.com

Post-Pro www.flickr.com

High quality of raw rendered image www.flickr.com

High quality of post-pro image www.flickr.com

With keyshot, one can generate perfect and stunning visuals instantly. One can examine all the modifications made to materials, lighting, and cameras quickly with keyshot’s exceptional rendering technology. In order to produce realistic images of your 3D model, just import your data and attribute materials by pulling and dropping them on the model as well as modify the lighting and change the position of the camera.

The most updated version is KeyShot 6 that contains superior speed to generate high exceptional visuals. Your workflow becomes better with speedy lighting capabilities and expanded materials feature with the inclusion of new KeyShot Material Graph. Besides, there are advanced tools which facilitate scripting and geometry editing to develop stunning shots rapidly.


We want to feature this page: sketchup4architect.com/sketchup-plugins

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Published By
Rajib Dey
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Tuesday, February 2, 2016

How to create perfect interior lighting and rendering with v-ray sketchup

This is an exclusive sketchup tutorial video that shows step-by-step processes for creating interior lighting & rendering with sketchup v-ray.

V-ray sketchup is very useful to simplify the task to light your scene. Lighting performs a crucial role in the rendering process.


It is suggested to complete all the modeling prior to render a scene as it will make process easy for rectifying the illumination. The number of objects, object location, material type, color and even size will all impact the illumination to some extent.



How to create perfect interior lighting and rendering with v-ray sketchup

We want to feature this page: sketchup4architect.com/sketchup-plugins

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Published By
Rajib Dey
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Tuesday, December 15, 2015

How to obtain 3d view of construction details with Sketchup and PlusSpec

This is another useful tutorial from RubySketch through the sketchup youtube video. Here one can get brief information on how sketchup and PlusSpec can be integrated to provide 3D views of construction details.

PlusSpec is considered as the most powerful 3D, 2D and Cad software that can provide the following benefits to the Architects, Builders, Estimators, Manufacturers etc.
  • Design and Draft process is accelerated upto 10 times
  • Estimating process is increased upto 50 times
  • Accomplish remarkable Feasibility Studies
  • Easily drag & drop manufacturers products and materials in your project
  • Provide Virtual Design & Construct with Building Information Modelling
Download all the construction details from the following link at free of cost.https://3dlibrary.rubysketch.com/brands/pronto-panel

Download PlusSpec https://plusspec.com/


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Published By
Rajib Dey
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Thursday, December 3, 2015

How to create 3D textures using Sketchup

The SketchUp plug-in for Maxwell Render offers a whole host of functions that enable the user to create a wide range of textured materials. If you're specifically interested in creating a densely textured rug then Maxwell Grass is your friend.

This feature (known as a Maxwell Render extension) can be accessed directly within the SketchUp interface via the SketchUp plug-in for Maxwell Render.

Officially it's called Maxwell Grass but don't let the name throw you: this extension has such a high number of unique parameters that it's possible to create textures that are ideal not only for grass textures, but also carpet and rugs.
Maxwell Grass basically generates geometry for selected groups in SketchUp once the scene has been exported to Maxwell Render.

It's all about the RAM: Pro tip: If only a small portion of the rug will be visible in the final render, use the Level of Detail parameter to render more blades near the camera and gradually less blades as the distance from the camera increases, thereby saving that precious RAM.

3d textures using sketchup
A densely textured rug created using Maxwell Grass

How to get started: To get started, select the group and then click on the Maxwell Grass icon in the SketchUp toolbar. A new window will open with a range of settings. Here you have the ability to specify the parameters of how you'd like the grass (or in this instance fur) to appear.

The Primitive setting is the first step in specifying the colour, shape and thickness of the blades, including the number of points (segments).

In my scene I chose the Cylinder setting and opted for quite thick individual strands. Just remember that RAM usage will increase depending on which type of Primitive you choose and the associated number of points.

3d textures using sketchup
Maxwell Green is ideal for carpets and fur - click on the image to see a larger version

The density and length of the blades can be specified according to preference and a very useful randomiser can be used to vary the length according to the percentage input.

The Maxwell Grass extension also includes Bend parameters. These control the bending of each strand of blade, at what length it starts bending, the angle it bends, and the bending radius (with randomisers for each).

The Bend parameters are invaluable when trying to recreate the behaviour of densely textured fur rugs and provide a high level of accuracy and realism.

Explore additional functionality of Maxwell Grass by using Maxwell Studio to add gradient and texture maps to further refine and enhance.


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Published By
Rajib Dey
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Tuesday, November 3, 2015

How to apply Vismat material in V-ray for sketchup

This is an exclusive sketchup video presentation provided by Mufasu CAD. One will learn through step-by-step processes for using vismat materials for v-ray plugin. If anyone wants to use .VISMat file for v-ray sketchup, just attribute a material or color to face and label the material in sketchup.

Open the Vray material editor and search for the material to be substituted with the .vismat. Right click on it and select your preferred material. Explore through and choose .vismat.



Vismat material in v-ray for sketchup

We want to feature this page: sketchup4architect.com/sketchup-plugins

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Published By
Rajib Dey
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Monday, October 5, 2015

How to render a Sketchup file through iClone

This sketchup video shows how to obtain a superior indigo render for your Sketchup models. By watching this video one can learn how to solve overlap issue as well as attribute indigo renders to the existing materials, enlighten the lights of any model. In this video a sketchup car model is downloaded and rendered through iClone, an exclusive ray-traced renderer.


This sketchup tutorial video will cover the following:-
  • 1:05 Basic Import Refinements.
  • 04:55 Fixing Mesh Overlap.
  • 06:45 Renaming Materials and Assigning Shaders.
  • 16:29 Indigo Subdivision.
  • 20:04 Saving Shader & Subdivision Values.

How to render a Sketchup file through iClone

We want to feature this page: sketchup4architect.com/sketchup-plugins

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Published By
Rajib Dey
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Tuesday, March 31, 2015

Learn to insert light to your sketchup model with IRender nXt

Learn to insert light to your sketchup model with IRender nXt
DutchSims4Master presents a useful video tutorial for sketchup users that focuses on how to insert lights to any sketchup model with the help of IRender nXt. This sketchup tutorial is very useful for the architects.

IRender nXt is a powerful sketchup rendering plugin that can be used to make stunning presentation with high resolution images within sketchup.

IRender nXt is completely incorporated with Sketch Up materials, lighting and components for managing any interior, exterior, daytime or night-time scenes efficiently.
With IRender nXt, the sketchup users will be able to transform their sketchup designs into nice looking rendered images instantly and efficiently. The users can easily include interior and exterior lighting, control shadows, reflections and transparency in their scenes.

The most updated version is IRender nXt 6.0.

Download a 30-days free trial version.


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Published By
Rajib Dey
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Thursday, March 26, 2015

Plugin for Sketchup : Sketchuv of Smustard

Plugin for Sketchup : Sketchuv of Smustard
In a previous post we saw how to map a texture on a model using spherical or cylindrical plug "UVTOOLS", but if our firm has a more complex shape like that of a tent, a blanket or a towel full of wrinkles?

In this case we need:

plugin "Sketch Uv "of Smustard that you can download HERE

and the program "Roadkill UV Tools" that you can download HERE

Nell 'bottom image 3d model of our next towel with the texture you want to apply.

Plugin for Sketchup : Sketchuv of Smustard

We click in the window of the material Sketchup, the instrument indicated by the red arrow then on texture (see image below), and finally.

Plugin for Sketchup : Sketchuv of Smustard

our towel (see image below).

Plugin for Sketchup : Sketchuv of Smustard

the result will be ... a pretty crap!

Plugin for Sketchup : Sketchuv of Smustard

After highlighting our model we click on the instrument of the plugin "Sketch Uv " depicted from the bottom on the toolbar then

Plugin for Sketchup : Sketchuv of Smustard

the model with the right mouse button and then on "Export UVs"

Plugin for Sketchup : Sketchuv of Smustard

This will open a window where we will see the file path that we are exporting.

Plugin for Sketchup : Sketchuv of Smustard

At this point we open the program "Roadkill UV Tools" we have previously installed and load the saved file.

Plugin for Sketchup : Sketchuv of Smustard

Press "E" and highlight the model in the left pane where we see what it looks like (in the right we will see it as if it was open) then press the "W" (with the "Alt" key pressed we can run with the mouse 3d model at will). Go to "File" in the toolbar and click on "Save".

Plugin for Sketchup : Sketchuv of Smustard

We close "Roadkill" and go back to Sketchup on our model, now with the right mouse button, click on "Import UVs".

Plugin for Sketchup : Sketchuv of Smustard

This is the result. Just only adjust the size of the texture directly in the material of Sketchup.

Plugin for Sketchup : Sketchuv of Smustard

With the plugin "SketchUV" We can also place a texture on a spherical, cylindrical or flat clicking on it with the right mouse button directly from the menu without using "Roadkill".

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Published By
Rajib Dey
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Sunday, November 16, 2014

Enjoy superior rendering with FluidRay RT integration plugin for SketchUp

FluidRay RT integration plugin for SketchUp has just been launched. This latest 3d modeling application is compatible with SketchUp 2013/2014 Windows version. Now one can render with FluidRay RT directly from inside sketchup.

FluidRay RT integration plugin for SketchUp will facilitate the users to import scenes, objects and materials directly from leading 3d modeling softwares like Alias Wavefront (.obj), SketchUp (*.skp)†, Rhino OpenNurbs (*.3dm), Collada (*.dae), FBX (*.fbx) , 3DS (*.3ds, *.ase), DirectX (.X), Stanford PLY (*.ply).

FluidRay RT contains the following exclusive features:-
  • Produce real-time & perfect Global Illumination substantially.
  • Perform high speed rendering with Intel Embree ray-tracing kernels.
  • Provide superior rendering quality devoid of tweaking impenetrable rendering parameters.
  • Various impartial real-time algorithms to deal with all potential lighting configurations: Bidirectional Path Tracing, Direct Lighting, Path Tracing.
  • Metropolis Sampling.
  • Synchronized Ambient Occlusion.
  • Comes up with whole system RAM without any GPU memory restriction. Having ability to render scenes through unlimited triangles and multiple GB of textures.
The users can download a 15-days free trial version containing all the aspects of the paid version as well as no limited resolution or watermarks.


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Published By
Rajib Dey
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Wednesday, September 24, 2014

Create glue-less interlocking laser cut parts with sketchup slicemodeler

3D modeling Design with Polymide material

With the use Google sketchup and the slicemodeler plugin its possible to create laser cut 3D shapes that snap together without glue.
What you need:

·         Google stetchup
·         slice modeler plugin
·         sketchup svg export plugin
·         A laser cutter or laser cutting service like http://www.ponoko.com/
·         A SVG editor like inksacpe http://www.inkscape.org/

Step 1: Install sketchup and plugins

3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl

Download and install sketchup, then download the svg export plugin and the slice modeller plugin.

Start sketchup. I use the "Product Design and Woodworking - Millimetres template"
Install the slice modeler and svg export plugins in google sketchup: Window > Preferences > Install Extension. Navigate and select the rbz plugin files.

Step 2: Experiment with different size nodes

3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl

3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl
The glue-less design is achieved by placing small curved bumps (nodes) in each slot. The curve of the bumps allow the parts to slide together but provide enough pressure on the material to fit together snugly. There are multiple factors that will influence the size and number of the nodes, including slot length wood thickness and wood density.

I highly recommend creating parts with different size and numbers of nodes so you can find the best fit that works for you. You might want a very hard fit that needs to be tapped together with a rubber mallet or you might want a fit that can be assembled by hand without any tools. The only way to find the fit that works for you is try different size nodes. See this article for more about nodes.



What worked for me:
My trivets are made out of 4mm Italian poplar Plywood and I found that a single node 5mm wide and having a 0.16mm bulge made a good fit, that could be snapped together by hand. However different materials will need different node sizes and you need to figure out what works for you.

Next we'll create a test object in sketchup to test how various size nodes work with your chosen material.


Step 3: Create a test object in sketchup

3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl
3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl
3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl
3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl
My test object is 2cm high and 7cm wide and 7cm long. Using a square test object shape means all the slices will be the exactly the same. A test object of these dimensions should be enough to gauge how well the different size nodes work. The height is the most important factor to get right. So make sure you create a test object with the same height as your end goal design.

Open sketchup and create a square 7cm by 7cm and extrude it 2cm up.

Now its time to slice it up. Select the object and convert it to component by selecting all (ctrl-A) right clicking on the object and select "make component". Leave the component name as the default one.

IMPORTANT sliceModeler changes the model it's slicing so make sure to make a copy of it. To do this select the model and copy and paste a copy (ctrl-c ctrl-v).

To slice the model select the component and open the sliceModeler dialogue (plugins -> sliceModeler). In the sliceModeler dialogue set:
·         slice spacing of 20mm
·      slice thickness to the thickness of your material, in my case the Italian poplar is 4mm thick.
·         slice orientation to X
·         Leave other settings as the default.
Click ok and say yes to "adding a number to each slice" and yes to leave the original hidden. For the Y orientation dialogue leave everything as default and click yes to "leaving the original section hidden". Click yes to "make flatten copies", leave minimum gap as default. You now have flattened slices and an "assembled" model to work with. Next step we'll add the nodes to a slice.

Step 4: Adding the nodes to a slice

3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl
It time to add the nodes to a slice. I find it easiest to work in a new sketchup file. Since this model is square all slices are the same so you only need to copy 1 slice. SliceModeler exports the 4 slices as 2 groups. To copy a single slice double click on the group to edit the group and click on a single slice. Double check the whole slice is selected and copy it (ctrl-c). Open a new sketchup window (ctrl-n) and paste your slice in (ctrl-v).

Zoom into your slice and select the top down view. Your slice should be positioned as per the image above.

The node we will create will be 5mm long and have a bulge height of 0.16mm. Click on the tape measure tool and drag a guide from the left edge of the slice and set it's distance to 2.5mm. Now create another guide and set it's distance to 7.5mm. Using these guides will ensure the node length is 5mm. Next we'll create the node bulge.

Zoom right into one of the interlocking slots in the slice and use the orbit tool to view the gap at an isometric angle as pictured above. Select the arc tool and create an arc between the two guides as pictured. Make sure the arc is orientated along the green axis. The line in the arc will change green to indicate you are on the right axes. Set the bulge height to 0.16mm. IMPORTANT to create a continuous outline vector for the laser cutter you need to delete the line behind the arc as pictured. Now repeat the arc for the other side of the slot and the same again for the 2nd slot.

You will now have a slice surface with 2 slots and 4 nodes that can be exported to an svg.

Step 5: Exporting the slot into inkscape

3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl 
3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl

To export the slice svg out of sketchup select the top down view and select none (ctrl-T) then select the surface you just created the nodes on (it will be the top surface). The selected surface will be covered with small dots. Now export the svg by clicking on the flight of idea SVG icon. Deselect "export annotations for faces" leave everything else as default, enter a filename and click ok. Open the file in inkscape and you will see the outline of the slice as per the screen shot.

Step 6: Adding the svg to a laser cutting template

3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl
I use ponoko's laser cutting service to cut my test slices. If you use a different laser cutting service follow their instructions. For the rest of this step I'll be talking about ponoko's inkscape template. Download ponoko's inkscape template from here. I used the p1 18x18cm size template. Open the exported slice svg in inkscape, select all (ctrl-A) and copy (ctrl-C). Open the ponoko inkscape template and paste the slice (ctrl-v). Because the test object is square you can simply paste in three more slices so you have a total of 4. Arrange the four slices into a rough 2x2 grid. You want the slices all nicely spaced and aligned so its less movement for the laser. Open inkscape's align and distribute dialogue (shift-ctrl-A) select the left 2 slices and click center on vertical axis do the same for the right 2 slices. Do a similar thing but horizontally. The end result is 4 nicely aligned slices as per the screenshot.

Ponoko is very specific about the template's cutting line color and stroke width. For cutting lines the line color must be solid blue and have a stroke weight of 0.1mm. To set the correct color and stroke weight, open the fill and stroke dialogue, select all (ctrl-A) and double check the stroke paint is R:0 G:0 B:255 A:255 and in the stroke style tab set the width to 0.01mm. The cutting lines in the template should be barley visible. Before uploading the template to ponoko do a sanity check of the cutting vectors. The easiest way to do this is select outline display mode (view -> display mode -> outline) and zoom right into each vector and make sure there are no gaps that will result in an unclean cut.

Your done! Your now ready to upload the template to ponoko for cutting! However I see much more space in the template for slices with different node sizes. In the next step I'll discuss experimenting with different node sizes.

Step 7: Expermenting with different node sizes

3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl
The ponoko template has enough room for 16 slices, so in a single cutting order you can create 4 test objects each with different node sizes. In the pictured file I create 4 test objects with the following node configurations:
·         single node with bulge height of 0.4mm
·         single node with bulge height of 0.2mm
·         double nodes with bulge height of 0.4mm*
·         double nodes with bulge height of 0.2mm*
(A double node is where you have 2 smaller nodes in a slot, this gives better stability then a single node but its harder to assemble).

With the 4mm Italian poplar I found the 0.4mm single node too hard to assemble by hand. I also found the two double node test objects too hard to assemble.

I did find the 0.2mm possible to assemble by hand but it was a touch harder then I'd like, so I dropped the node bulge to 0.16mm. And when I received my next ponoko order the 0.16mm bulge height was quite easy to assemble by hand. It also provided firm interlocking parts that "click" together. Now back to your test object(s).

 Step 8: Assembling the test objects
3D Create glue-less interlocking laser cut parts with sketchup slicemodelerl
Once you have received your order from ponoko your now ready to assemble the test objects. But first write on each slice which node configuration it is, as its easy to forget. Now attempt to assemble each test object while taking notes on how hard or easy it is to assemble. If you find the right balance between ease of assembly and "fit" then your done. Otherwise if none work, take note if the fit is too loose or tight and repeat the process.
Congratulations! You can now make awesome interlocking laser cut products that can be hand assembled and don't require any glue!

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Published By
Rajib Dey
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