Showing posts with label Free Google SketchUp. Show all posts
Showing posts with label Free Google SketchUp. Show all posts

Monday, October 23, 2017

SketchUp Camera Tool – Change the View of your Design

In SketchUp, you have to have a complete idea about the View tool since it gives your design an ultimate angle. A good designer earns an in-depth knowledge of how to use every feature of view to make their design the best. Camera tool generally works in two ways – one that jumps views from one point to another such as back, left, right, and from; another moves camera position from one point to another such as zoom and pan.


The view tool stays in the Camera option from where you can navigate the position of your model visually. Take a note of the content below that provides you with a comprehensive idea of what View tool offers.

• Iso: it is for giving your design a slightly angled front view. It has a specific application in your design with adding perspective and relationship of the project.
• Top: as the name says, it is for the top view of your model. Sometimes, Top view creates a flat look of your model. Use Zoom in and out to recognize the actual distance of your model.
• Front: the front view proves to be the best option when you start designing on SketchUp first.
• Right: the Right tool allows you to jump from back to front, right and left views.
• Back: Back gets less attention as compared to the other sides of your design. But the back view is as essential as the other view of the model.
• Orbit tool: with this tool, you can see the view from any direction of your model. Navigating the application is also easier. To observe the different views of the model, you need to drag your model to the direction you want to see.
• Pan Tool: Pan tool helps you move the model from one point to another. You will proceed along with the gradual move of the design. Using the tool is like grabbing and dragging a model.
• Zoom: the tool used has been used in the same way as it was used. Zoom in for observing the smallest detailing and Zoom out for view the model in a biz size.
• Zoon Extent: this feature generally zooms out your model to the maximum extent.

Viewing your design from right direction is as much essential as a flawless design. The above-said tool will help you choose the right angle and sites you want to observe your design. To know how to use the camera angle more prominently, visit



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Published By
Rajib Dey
www.sketchup4architect.com

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Monday, October 9, 2017

How to generate organic models with Curviloft

This is a nice presentation by Justin Geis. In this sketchup tutorial Justin briefly explains how to use Curviloft for generating organic models in various ways.


Curviloft belongs to an organic modeling extension that is developed by Fredo6. It offers a few diverse functions, but in general, it’s primarily built up to facilitate creating surfaces from lines.
While going to install this extension first time, it will pop up 3 dissimilar options – loft by spline, loft by path, and skinning.
LOFT BY SPLINE: Loft by spline mainly captures the profile of one shape and extrudes it in order that it turns out to another shape.
As for instance – while going to draw a hexagon and a 24 sided circle, choose them together, and apply loft by spline, curviloft will produce geometry combining the hexagon and the circle.
Curviloft active will facilitate the users to perceive that there exist a bunch of problematical options – it’s not as complicated as it appears, and there is lots of trial and error. There exist wide arrays of options to modify the way that the curves are formed and selected by you.
The most vital part of this function is that by clicking on one of the junction areas, a twist can be set, to generate twisting shapes with the loft by spline tool.
LOFT ALONG PATH: It offers the same functionality as the loft by spline tool, but it is possible to dictate the path that the loft pursues.
SKINNING TOOL: The skinning tool produces a skin over a framework of lines. It can be applied to make everything from tensile structures to cool curving shapes.
With this tool, draw a frame, then turn on the tool to draw a skin across it. It appears to perform this by mathematically drawing segments inside objects.
As for instance – It is possible to draw this series of arcs to the center of a circle, then employ the skinning tool to draw a face along them.
To download Curviloft, click on the following link extensions.sketchup.com

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Published By
Rajib Dey
www.sketchup4architect.com
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Saturday, October 7, 2017

Modeling & rendering of a office building with v-ray 3.4 and sketchup 2017

This is an exclusive sketchup v-ray tutorial that shows in detail how to rapidly create a model of an office building as well as arrange daylight settings with v-ray 3.4 and sketchup 2017 from starting.

With V-Ray in Google SketchUp, the users will be capable of making a representation of the delicate deviations of natural sunlight on architectural structures. This facilitates you and your clients to observe shading, reflections, and overall appearance in various light during the day.


Click on the following links to download the materials of the tutorial.
Hdri sky hdri-skies.com
To get more details, watch the following video.


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Published By
Rajib Dey
www.sketchup4architect.com
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Friday, September 22, 2017

Know about Edges and Faces of 3D model in SketchUp

Though SketchUp provides you with the simplest way of designing, it needs a proper knowledge of models to sketch an object correctly. Like other software application, it also follows a few steps you should know about them completely before starting your 3D design in the application. In designing, edges and faces play a very important role that makes your model the same as you want. Though all edges are not visible in a model, they exist in the design like other components. You also have a complete idea about the faces of a design. Otherwise, you will end up messing surfaces. The content discusses the importance of faces and edges for designing a model on SketchUp properly.

What are edges in your design?

Edges are basically lines of your model. SketchUp provides you with different tools to draw them as per your design. Different tools perform different tasks to give the edges the perfect shape, and you have options like erase, move, hide and stretch the lines. Here are a few facts about the edges of 3D models.

• Edges are straight
• They do not have thickness – edges are lines and they come up with no thickness.
• 3D models have many edges but you do not probably see every line of the objects.

What are the faces of your design?

Faces are mainly the surfaces of the model you are designing. There are a few facts that you need to learn to have a complete idea about the faces. Knowing deep about this segment will help you draw a design accurately without making any mistakes.

• Faces always come up with the edges – faces would not be formed if there were no edges. It is said that you need to have three coplanar edges to design a loop.
• Faces are flat – faces are flat, but you may think about the curved faces. Generally, curved faces are made of multiple flat faces.
• Faces do not have thickness

The relationship between Faces and Edges:

Since edges and faces are the core objects of a 3D model, you have to have a comprehensive knowledge about them. The content discusses further the inevitable relationship shared by these two important parts of your design:

• SketchUp generates faces as soon as you complete the design – there is no face tool available in the SketchUp. It generates automatically with your design. A face is formed by the three coplanar edges.
• You can erase face, but cannot stop the application from generating faces.
• A face will be eliminated if you delete the edges that define the face.
• You can recreate the missing face by retracing the edges – if your design misses a face, retrace it by using line tool that detects the edges and draws the face for the design again.

Edges and faces prove to be the main things for designing 3D objects in SketchUp. Having complete information about these two will assist you in designing models and objects creatively.




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Published By
Rajib Dey
www.sketchup4architect.com
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Thursday, September 21, 2017

How to Use Orbit, Zoom and Pan Tools to Get the Best View

To design flawlessly and creatively, SketchUp offers you some simple, understandable view tools concentrated completely on the object you draw on. The orbit, pan and zooms tools allow you to navigate your drawing smoothly observing each part of your model. Working on SketchUp is an interesting task as it stresses more on your design than on different applications of features. These tools are designed to keep the process simple while you are drawing an intricate 3D part. These options come in handy to view your model from any corner. Let’s know how they work on your favorite 3D application.

Orbit tool: Orbit tool is used for rotating your model to view it from different angles. This tool proved to be handy for the beginners as they can easily check the view of the model. Quite popular among others, this tool leads you the right design that you are looking for. You can activate the orbit tool from camera menu, getting started tool bar, or a large tool set tool bar.

Zoom tool: Zoom, as used traditionally, takes you closer to the model you are drawing. If you are working on small models, zoom helps you make it larger to fit your style. The best way to activate the zoom menu is rolling the scroll wheel that lets you zoom in and out instantly without clicking any menu bar and toolbar.

Zoom Extent is another option that is different from the usual working of zoom itself. Zoom Extent is used for making the model perfectly fit as the size of the window.

To use this tool, choose Zoom Extent from Camera.

The Pan Tool: The pan tool is another known view tool to observe your model from different angles – left, right, up and down. This tool brings to you different sides of your model and allows you to check the corner.

Things you should know about the pan tool:

• Pan stays in the camera menu
• Pan is in the tool bar
• Pan can also be activated through clicking on mouse’s scroll wheel button and press shift


These three tools are commonly used by the designers to set different viewpoints of the model. They are simple yet effective to understand the model the better.


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Published By
Rajib Dey
www.sketchup4architect.com

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3D Model of London for SketchUp

AccuCities is a London tech start-up, focusing on capturing accurate and detailed 3D city models. Starting in London, we are capturing 3D Models of this beautiful city in 4 basic levels of detail. As many of our customers from areas such as architecture and urban planning use SketchUp, customers can chose to buy the dataset as a sketchup files.

Depending on their needs, customers can buy a subscription to the entire dataset or chose small sections of the model and purchase those only. Prices for quarter square kilometer tiles of this High Detail 3D Model start at £500 per tile and the subscription to the entire 25 km sq dataset starts from £1,000 per month. The sketchup models of London are easy to use to inform Architectural design, create CGI renders and animations but could also be 3D printed.

AccuCities 3D City models are manually captured, using photogrammetry, from the latest high-res aerial survey data. In High Detail 3D Models we capture all visible features of the roofs, including chimneys, parapet walls and dormer windows. The 3D Model is accurate to an incredible 15 centimetres in each axis. For customers who require lighter and more affordable models can opt for Level 2 models - Level 2 models omit some features but this makes the models lighter and easier to use. Not to mention they are half the price of Level 3 models.

Link to 500 x 500 meters Free Sample files of 3D Model of London [Please link “3D Model of London” to www.accucities.com ] The Terrain in AccuCites 3D model of London is not flat - it is captured using the same photogrammetric technique as the buildings.


The terrain model is separated into major land use categories such as water, road, greenspace or man-made surface. Trees in this dataset are also captured from the aerial survey with the accurate heights and widths of their canopy. AccuCities can capture 3D Models like these anywhere in London, in the UK or in the world. Visit www.accucities.com for more information about all levels of detail we can provide. On the website you can also directly buy this 3D model and get a quote for 3D Models that are not yet in our library.


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Published By
Rajib Dey
www.sketchup4architect.com

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Tuesday, September 19, 2017

SketchUp Inferences Position the 3D Model Accurately

SketchUp Inferences in SketchUp make you understand where you design your model. The color lines will appear as soon as you create a new file in SketchUp. These lines are the best to keep your model at the right place you want. It is always advisable to use the color lines while working on the SketchUp as they eliminate the need for typing commands for adjusting the position of the model. You need to work in the intended color direction, and you must align your object with the drawing axes of SketchUp.

Inferences: When you design 3D models in SketchUp, many features appear in the form of color squares, dotted lines, yellow tags, and other objects of this kind. These features are called together as SketchUp inference engine. To design a model accurately and quickly, you have to understand each feature elaborately and its usage.

Point Inferences: Point inferences tell you about different things of your design, they guide you how to add or change details of the models. If you move the cursor on the working window of the SketchUp, you will definitely be introduced with different colored shapes. If you stay on those shapes for a second, a yellow tag will appear explaining the definition of the color spot you put the cursor on. Here is the list of various point inferences and their meaning.

• Green – endpoint
• Cyan or light blue – midpoint
• Black – intersection
• Red – on edge
• A circle, green – centre
• Dark Blue – on face

In SketchUp, two basic elements that everyone should know about are – edges (lines) and faces (surfaces). To design efficiently on the SketchUp, you have a comprehensive idea about these two features first.

Linear Inference: Colors definitely play a very important role in your designing in the SketchUp. Linear inferences also help a designer draw a 3D model precisely and perfectly. These linear inferences are also called ‘help lines’ as they play a big role defining your object. Below are the descriptions of the work of linear inferences.

• On Axis – If the edge you draw is parallel to one of the three drawing axes of SketchUp, the edge takes the color of that particular drawing axe.
• From Point – When you are moving a cursor in the SketchUp, a colored, dotted line appear that tells you are lined up with the end point of the dotted line. The color of the From Point will automatically change as per the color of the axes it corresponds with.
• Perpendicular – the edge you are drawing must be perpendicular to another edge of the design. Your drawn edge will be colored in magenta.
• Parallel – If the edge you are sketching becomes parallel to another edge of your model, the drawn edge turns into magenta.
• Tangent at Vertex – this idea comes into the application when you are drawing an arc that starts at the end point of another arc. When your drawn arc is the tangent of another arc, it turns into cyan.


SketchUp inferences engine defines the basics of the 3D designing, without which your object does not take the expected form. The use of these applications is more than the usual.

SketchUp Inferences Position the 3D Model Accurately


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Published By
Rajib Dey
www.sketchup4architect.com
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SketchUp Dialog Box – A Complete Tutorial

SketchUp dialogue boxes carry some useful commands and functions that let you navigate your design easily. It has controls with which you can modify the SketchUp setting and customize them as per your use. SketchUp is a simpler 3D designing tool that made the complexity of 3D model simpler. Like other applications, it has come up with essential dial boxes that keep the drawing smooth and straightforward. The content brings inside-out of the dial boxes used commonly by the users.

Preferences: The preference dial box contains everything about the working of SketchUp. You can change the setting to make a comfortable workplace for you. The commands carried by the dial box control the behavior of the application itself rather than the model you are working on. The preference dial box will appear on the Mac version only, and it is not available for the windows version of SketchUp.

SketchUp preferences contain the commands like application, drawing, extensions, general, shortcut and temples. Each one comes up with an array of options to make your designing experience uncomplicated.

For the preference dial box: SketchUp menu > preferences

Check the video for more information:

Model Info: Model info tool holds all important details of the model you are working on. It shows you everything starting from the animation time to the geo-location. Every command comes up with a set of features that define your model in the best possible way. In the ‘window’ menu, you will get the model info dialog box.

You can set the information the way you like before designing a model. The other options that you would get in this dialog box are – animation, components, credits, dimension, files, texts and more.

Check the video for more information:

Entity Info: Entity info in SketchUp tells you about the entity of your model as per the selection area. You can get a comprehensive detail about the layers, materials, dimensions and component names of every single entity of your model. Changing material is also easy with this tool. It notifies you about different parts of the model because each part has different structural details. Entity Info dialog box is in the window option.

Check the video for more information:

Instructor: Instructor dialog box happens to the best guide for the beginners. It clearly shows you the instruction of using a tool you are using presently. It presents every detail about the tool to make you understand how to draw a certain thing. In window menu, you will get the instructor option.

To know more, visit


With the dialog box options, you can easily draw the model as well as enhance the knowledge of different commands used in SketchUp.

SketchUp Dialog Box – A Complete Tutorial


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Published By
Rajib Dey
www.sketchup4architect.com
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Friday, September 15, 2017

Printable for 3D warehouse

3D modeling has become easier with the introduction of many new software applications. The complex things seem easier with the tools and extensions. But making 3D designs in printable format remains a hectic job that involves many tough steps. With the SketchUp application, designers and artists find a simpler way to draw their models without being an expert in the fields. The subtle look of the model seems as accurate as it is done by an expert.

The need for 3D printable designs is felt intensely as the 3D designing industry flourishes with time. The conventional process is not enough to fit the growing need. This is why SketchUp in collaboration with 3D Warehouse and Materialise comes up with a comprehensive solution. It allows users to translate their 3D model into the printable format without going through any hectic steps. 3D Warehouse with their internal expert support makes the design printable-ready STL file – a required process to transform your design into 3D printable format.

3D print is a completely different chapter of study for designing where you are learned to add sizes and lengths to the model for the printable. Different factors are inevitably involved in this process. SketchUp eliminates those tough ones and gives you a way to make the model print-ready for you.

What do they do?

Experts in Materialise do their best job to offer you the desired result. The STL file format of 3D Warehouse is considered to be the solver of such problem. With the help of Meterialise and 3D Warehouse, SketchPlan offers a better functioning tool to you for this purpose.

The Printables of 3D Warehouse: To make your design 3D printable, you need to choose the check box – ‘I want this model to be printable.’ You need to upload the model to the 3D Warehouse. This model is then passed to the Materialise where it is transformed into an STL file. This new STL file goes through an array of gauntlet tests that fix general issues smoothly and provide you with a watertight STL file. Materialise sends this file to the 3D warehouse from where you can easily download your printable format.

How to find out your Printable file: To get the printable format of your 3D design, sign in your 3D Warehouse account and browse the model details page. Type the name followed by ‘is.printable’ in the search bar of the site. If you are searching for all printable objects, type ‘is:printable.’

This is the easiest method so far for making 3D design printable. The application does not require you to perform complex functions like correcting sizes, alignment for getting the better result. Prepare your model first and send to the 3D Warehouse – is just the process you need to maintain.



Printable for 3D warehouse


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Published By
Rajib Dey
www.sketchup4architect.com
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SketchUp for Ruby Code Editor

Ruby Code Editor has been a popular extension that helps SketchUp users add fine and in-depth detailing to their 3D design. Generally, the extension simplifies the application of Ruby codes in SketchUp platform and allows designers to write down the scripts as easily as they design. The extension seems to be very interesting for those who are obsessed with the Ruby codes and want to apply them on the SketchUp platform to make their design exceptional and eloquent.

This feature allows users to run and modify codes in the SketchUp environment. An External editor is also available, though. The application has been successful to give you the real environment of the code editor. Ruby Editor provides designers with a useful way to design their 3D model beyond the application area of the SketchUp.

Ruby Code editor comes up with other benefits that make your experience on SketchUp smoother and happier. If you love to have documentation of your work, then there is no better tool than Ruby Editor. At the browse window, you can add your reference web pages from where you are taking designing detail and coding support. These websites will you help in your next project. It also comes up with some common code snippets that can be inserted in your coding area. Other than this, you can call a code-completion feature at any point in your coding.

The benefits of using Ruby code in SketchUp are numerous. Some of them are mentioned below.

• The menu-based user interface with a clean code editor environment
• Light/dark themed editor
• Works smooth with files of any size
• Fast opening with code highlighting for large files
• Files list of most recently use data
• Keyboard shortcut navigation
• Line numbering in coding
• Matching Indenting/dedenting of code blocks
• Matching brackets, current line highlighting
• Undo/redo in editor
• Find/replace in editor (text or RegEx)
• Code folding
• Insert code snippets at cursor
• Code-completion for SketchUp classes and methods
• Automatic backup file creation
• Various options: font size, tab/space indenting
• Undo of code execution
• Single undo option for entire code
• Results window keeps track of run history
• Reference web browser for common websites
• Explore selection object properties and attributes
• Option for direct access to the Ruby console
• Option to edit default code snippet
• Clean printing of code

You can open Ruby Code Editor from the ‘Windows’ tab or from the Toolbar. You need to know that in the editor, codes are highlighted for your help. If code highlighting gets failed, you must check the coding and ensure that you put spaces in between the operation you have used.

Article Source alexschreyer.net



















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Published By
Rajib Dey
www.sketchup4architect.com
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