Showing posts with label SketchUp User. Show all posts
Showing posts with label SketchUp User. Show all posts

Sunday, January 8, 2017

How to use fast style badges to accelerate your sketchup model

This exclusive sketchup video is presented by the youtuber The Sketchup Essentials. By watching this exclusive video one can learn how to use fast style badges inside sketchup to run your model more speedily. Some styles contain unique features like sketchy edges, extensions to lines, etc but these can reduce speed of your model significantly. It happens as the bigger models include numerous lines and faces.

While choosing a style in SketchUp, the styles section is applied in your tray. When you explore the various style options, you will find that some of the styles contain a little green stop watch in the corner.

The stop watch notifies the SketchUp users that these style apply less processing power, and therefore runs speedily.

If it is required to alter the styles and save them, SketchUp will auto detect if the produced new style requires a fast style badge.

If you’re dealing with a model and it is assumed that everything is dragging a bit, ensure to apply a style that contains a fast style badge.


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Published By
Rajib Dey
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Tuesday, January 3, 2017

MestKit can produce a finite element mesh through Sketchup and TetGen

Peter V has introduced MeshKit for sketchup that allows sketchup users to generate model as well as mesh (through TetGen) directly out of sketchup. The users will be able to produce tetrahedral meshes utilizable with finite element, finite volume, or other numerical analysis methods. Besides, the users can also insert numerous regions, volumes, boundaries & refinement. MeshKit is compatible with sketchup 2014 and sketchup 2015.

This sketchup extension can be used to instantly design models for analyzing any number of numerical methods. MeshKit supports various opensource multiphysics packages like OpenFOAM and Elmer Multiphysics, as well as Fluent, Ansys, LS-DYNA, CFX, Star-CCM+, Feflo and others.

With the Mark Regions dialog, the users can label a group as a region and characterize the optimal mesh refinement level.

  • The Mark Volumes dialog facilitates the users to arrange a group that is similar to a volume (hole). The boundaries can be specified on this volume.
  • By Mark Boundaries tool, a boundary number can be allotted to selected faces. Once a group is chosen, all faces in that group will be apportioned that boundary number. A single exclusive boundary name/number is allocated a color created arbitraily. The default boundary number is 0, and any unallocated boundaries will be allotted this number. This is a tricky way to delete/omit internal boundaries which should not be visible in the final mesh. Usually any boundary is allotted to work with a non-zero integer. The boundary refinement can be included for generating local refinement. It produces a very efficiently refined and graded mesh.
  • The Boundary Info tool just catalogues the boundary name allocated to individual selected face, or group of faces. The allotted refinement value is also itemized.
  • The Save Selected Groups to Smesh tool creates the smesh file out of the selected groups. All entities must available in groups, and the groups are only 1 level deep (ie, not groups of groups, at least for now).
  • NEW in v2.0+, any mesh can be imported to SketchUp through the option to keep or remove boundary information.

Currently, the users can apply MeshKit for only group and not for component.

Information, downloads, installation, and source code related to TetGen can be found here: http://www.tetgen.org

OpenFOAM information can be found here: http://www.openfoam.org

Elmer Multiphysics informatino can be found here: https://csc.fi/web/elmer

Purchase this sketchup extension from extension warehouse



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Published By
Rajib Dey
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Thursday, December 29, 2016

How To Design A Modern Lodge with Sketchup

In this exclusive sketchup tutorial sketchup learners as well as sketchup users are able to learn a brand new process on making and designing a modern lodge with the assistance of google sketchup. At the end of the tutorial the images which are produced during this tutorial are rendered using IRender nXt.

Learn, enjoy and do not forget to share the tutorial which is brought to you by DutchSims4Master.


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Published By
Rajib Dey
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Monday, December 26, 2016

How to use HDRI In Interior using Vray for sketchup

Sketchup training cool brings an amazing Christmas gift for the sketchup users out there. This tutorial is going to show you the usage of HDRI in interior in vray for sketchup.

Here you will get the full details of HDRI usage in interior by the help of vray for sketchup. Enjoy the full demonstration:

Subscribe For More


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Published By
Rajib Dey
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How to Form Towel with Displacement in V Ray for SketchUp

This exclusive vray tutorial is brought to you by the famous tutorial channel Mastertuts.

In this lesson sketchup user will learn the method how to produce towel material using V-Ray displacement properties for SketchUp with essential tips and tricks for better material quality and still organize options to render this feature better.



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Published By
Rajib Dey
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Wednesday, November 23, 2016

How to produce ACM material in v-ray for sketchup

This is an exclusive sketchup tutorial for sketchup v-ray users that is presented by MasterTuts.

The video will teach you how to generate ACM Material in V-Ray for SketchUp.



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Published By
Rajib Dey
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Friday, November 18, 2016

How to exchange data between Sketchup and Excel

A new sketchup extension has been released in November 15, 2016 with a view to smoothen the task of exchanging data between sketchup and excel.

Specifications:
Size: 682.87 KB
Version: 2017 SU2XL (0.562.1)

SketchUp Compatibility: SketchUp 8, SketchUp 2013, SketchUp 2014, SketchUp 2015, SketchUp 2016, SketchUp 2017.

OS Compatibility: Mac OS X, Windows

There are basically two types of toolbars.

1) SU2XL toolbar: User can export SketchUp entity (line, surface, volume) data to Excel or a csv file and can import some data from Excel (or a csv file) to SketchUp using this toolbar.

2) WATTRIBUTES toolbar: User can add individualized portions of information to the entities. It is helpful to trace the entities exported by SU2XL to a worksheet also.

The video below with detailed information will make user able to understand the entire procedure regarding the data exchange (bill of materials) from sketchup to excel.


Download 2017 SU2XL

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Published By
Rajib Dey
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Monday, November 7, 2016

Demonstration of Vray 3.4 for Sketchup Preview

In this sketchup video, Minh from Architecture Inspirations, briefly explains the new and advanced features of newly launched Vray 3.4 for sketchup. It is still in the beta testing phase. The video focuses on the following topics :-

Updated User Interface, Batch Render, Stereoscopic Render, Mesh Light, Light Intensity, Vray Fur, Mesh Clipper

Given below, some common features of this latest version :-

o There is a V-Ray for SketchUp toolbar that allows the users to get instant access to standard V-Ray features

o New V-Ray for SketchUp User Interface

o New advanced image sampler

o Streamlined main renderer user interface: basic/advanced/expert fly out panels for some sections; hover quick tips

o All-encompassing optimizations for render speed, specifically while applying brute force GI

o The Intel Embree library is now combined with the V-Ray core for static and motion-blurred geometry

o New restructured installer

o Rapid rendering of dynamic meshes, instances and VRayProxy objects

o Applied probabilistic lighting and controls

o Applied .vrscene export

o Applied “Get View Aspect” function in UI to import the perfect screen aspect ratio with the use of the “Get View Aspect” function within the Quality Quick Settings.

o Applied “Show Safe Frames” in UI to compose a view in SketchUp to view the proper ratios to be rendered with the “Show Safe frames” function with the Quality Quick Settings.

o GGX BRDF Support includes the Generalized Trowbridge-Reitz BRDF. With greater highlight controls, it is best suited for metals and reflective surfaces.

o Applied V-Ray “1-Click” 6:1 Stereoscopic Cube render. An effective process of rendering a dual camera stereoscopic 6:1 image to be applied with preferred VR headsets by a single click.

o Applied readymade V-Ray material library. Select from a diverse (temporary until new library is formed) readymade materials.


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Published By
Rajib Dey
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