Monday, July 25, 2011

Indigo Render 3 SketchUp plugin

Glare Technologies launches the version 3.0 of Indigo Renderer compatible with version 6 and version 7 of SketchUp and creates great images directly from SketchUp by aggregating an industrial-strength renderer with a high quality exporter for SketchUp.

The new release comes up with serviceability refinements and improvements to the unbiased physical renderer’s engine along with real time scene editing, GPU acceleration, built-in animation, improved rendering performance, new network rendering support, render queue support and improved sampling, subdivision and bump mapping.

These new advancement will help users to create and render photorealistic images quickly and smoothly. Besides the users can tweak materials, camera position, camera f-stop and focal length, all in realtime, with both a ray-traced and OpenGL preview.

Both CUDA™ and OpenCL™ are supported to ensure GPU acceleration will work on both AMD and NVidia cards, on OS X and Windows.

One can create great images directly from SketchUp by aggregating an industrial-strength renderer with a high quality exporter for SketchUp. The SketchUp exporter is called ‘SkIndigo’. Download Indigo and install Indigo to the default location on your system. Then Download the version of SkIndigo for your system from http://www.indigorenderer.com/documentation/sketchup. SkIndigo appears with an installer for Windows and Mac. Both installers will look for a “Plugins” directory in all known locations for SketchUp. Restart SketchUp after installing SkIndigo and you will find “SkIndigo” to be accessible under the Plugins menu.

Download option
Indigo Renderer 3.0.14 for Windows 32-bit
Indigo Renderer 3.0.14 for Windows 64-bit

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