Thursday, February 23, 2012

The Introduction of Google SketchUp

To create any type of 3D design as wish as needed, mostly used Google SketchUp 3D graphic software. This is the most popular software to the architect, designer, creator and different stage of people. Most of the designer gets rolling with SketchUp in couple of minutes. Any kind of person who wants to create something in 3D graphics with Google SketchUp, they can do it very easily. There are no boundations on creation with SketchUp. SketchUp is used to redecorate the living room, kitchen room, garden and design new furniture or two/four wheeler etc. It also helps to export an animation & share on YouTube.

For sharing all 3D models, design all over the world, Google team published the Google 3D Warehouse. It is a large and searchable repository of 3D model where people can share their creation with others. It is free to use. Google SketchUp has powerful application and features to improve 3D professional workflow. All of intuitive modeling, collaboration features and visualization of SketchUp pro 8, exporters for 3D & 2D vector file lists format. Link the designs to multi-page 2-dimentions presentation documents, graphics & text, add images, and also share the models as digital exports, onscreen slideshow and high resolution prints. Add custom attributes for extending those models unusable. Create configurable components for using easily.

The features are:-

  • Ø Accurate measurements- To work with precision
  • Ø Dimensions and Labels- To add information to the models
  • Ø Edges and Faces- That’s all there is to it
  • Ø Export DWG & DXF- For 2D line drawings and 3D models
  • Ø Export JPEG, TIFF and PNG
  • Ø Export OBJ, XSI, DAE, 3DS, FBX, and VRML
  • Ø Export EPS & PDF- For 2D vector images
  • Ø Follow Me- To create lathed forms & complex extrusions
  • Ø Groups and Components- To build smarter models
  • Ø Google Earth- To view the models in context
  • Ø Import images- For painting walls with photos
  • Ø Import DWG, DXF and 3DS- To get a headstart on modeling
  • Ø Look Around and Walk- To explore the creations firsthand
  • Ø Layers and the Outliner- To stay organized
  • Ø Push/Pull- To go fast from 2D to 3D
  • Ø Paint Bucket- For applying textures and colors
  • Ø Sections- To see inside the models
  • Ø Shadows- To perform shade studies and add realism
  • Ø Sandbox tools- For working on terrain
  • Ø Scenes- To create animations and save views
  • Ø The Instructor- For catching on quickly
  • Ø 3D Warehouse- To find models of almost anything which to be needed

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