Chaos Group has released V-Ray 3.6 for SketchUp, the latest update for its professional rendering plugin. Built with the Chaos Group's industry-leading technology, V-Ray 3.6 for SketchUp simplifies the design process for architects and designers, offering photorealistic visuals and easy-to-use concept controls for construction. This latest update brings a simplified interface, improved GPU rendering and support for SketchUp 2018.
With a complete set of creative tools, V-Ray allows you to render anything and everything - from fast design models to the most detailed 3D scenes.
New stuff in V-Ray 3.6
Viewport rendering: With the new Viewport rendering, you can easily select and render multiple regions at the same time, and quickly blend between your V-Ray render and the SketchUp model using +/- hot keys to control opacity.
Powerful GPU Rendering: Faster and more powerful GPU processing, with additional support for aerial perspective, displacement, underground dispersion, matte / shadows and more.
Hybrid GPU + CPU Rendering: The V-Ray GPU running on NVIDIA CUDA can take full advantage of all available hardware, including CPUs and GPUs.
Adaptive Lights: For scenes with lots of lights, the new adaptive light mode can help you reduce rendering times by up to 700%.
Intelligent Interface: The entire V-Ray interface for SketchUp is now cleaner and simpler, with better support for 4K monitors.
File Manager: Manage all your scene files in one place. Define file paths, create scene files and track resources such as textures, IES files and proxy objects.
V-Ray Color Picker: New color picker that is simple and powerful. Select color values in the Screen sRGB (0-255) or Rendering (0.0-1.0) color space.
Scene Import: Import and render V-Ray scenes (.vrscene) from other applications, such as 3ds Max, Rhino and Revit.
Sun Studies: Create sunlight and shadow studies with SketchUp sun animation.
Mist: Give your scenes depth with new realistic 3D fog and light scattering effects.
New Texture Maps: Adjust the look of your scene with new texture maps of procedural and gradient noise.
2D Displacement: Quickly add surface details without extra modeling with optimized 2D displacement - perfect for architectural materials like bricks and stones.
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