Saturday, November 16, 2013

Newly launched Shade 3D for Unity for OS X 10.9 is compatible with Sketchup

Mirye Software publisher and developer e Frontier introduces free Shade 3D for Unity for OS X 10.9 which is well versed with Shade 3D for Unity for the newest version of the Apple Mac OS X operating system.

It is a free, dominant 3d modeling and animation tool that provides huge benefits to 3D game developers and designers. By applying Shade 3D for Unity, the users can import normal 3D file formats like FBX, Wavefront OBJ, SketchUp skp and Shade shd files and revise as well as convert them for being imported into any Unity based game. The users can generate fully new models as they can avail the most of the modeling tools through the Shade 3D product ranges of commercial 3D modeling, rendering and animation tools.



The users have to pay $99 for getting Shade 3D version14 Basic. The standard and professional version will cost $249 and $499.

Shade 3D for Unity for Mac OS X users can avail a $50 discount for buying Shade 3D commercial products as well as a free Windows version of Shade 3D for Unity from the Mirye Software website.

Shade 3D for Unity for Mac OS X contains the following functionalities:
  • Rig Support with Inverse Kinematics
  • Paintable Bone Weight Mapping Tool
  • Sophisticated 3D Polygon Mesh Editing
  • Bezier Spline Modeling
  • Easy to use Spring Motion Simulator along with Baked Simulator
  • Key Frame Animation together with Baked Key Frame
  • Material and Shader Editing
  • UV Editor and Texture Map Management
  • Draft Raytrace Rendering for Preview Rendering
  • Shade Loader Unity Script facilitates smooth model switch over connecting Shade and Unity 3D

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Published by Rajib Dey
Editor-in-chief
Sketchup-ur-space (An exclusive e-magazine for worldwidesketchup users)
Sketchup4architect (Downloadunlimited sketchup components, plugins, softwares, models)

Friday, November 15, 2013

An exclusive demonstration on "The SketchUp to iClone Pipeline” will be provided in the sixth annual Machinima Expo

The sixth annual Machinima Expo will take place this Sunday, November 17th, from 10am to 4pm (PST). The event will happen on online and it is free for all. It is a meeting place for all the filmmakers to share films, pay attention to panels of filmmakers, and hand out three Jury awards and a Grand Jury Prize for the most wonderful films out of the 130 films presented this year.

There will be an exclusive presentation on "The SketchUp to iClone Pipeline," together with a panel discussion highlighting machinima.com founder Hugh Hancock, author of Machinima for Dummies.



This virtual film festival will occur online through the Machinima Expo 6 Ustream channel which is implanted on the machinima-expo.com website, Facebook page and Twitter page.

The Expo is a virtual film festival catering to the art of machinima, a digital based 3D medium formed within a virtual world or game engine. Machinima refer to the words “machine” + “cinema” that has grown into an exceptional fashionable digital art created with an international community. This community get the opportunity to highlight their own stories through this distinctive digital medium.

For acquiring more information about the Machinima Expo 6 or to view any of the 50 machinima films being screened for the festival, visit www.machinima-expo.com

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Published by Rajib Dey
Editor-in-chief
Sketchup-ur-space (An exclusive e-magazine for worldwidesketchup users)
Sketchup4architect (Downloadunlimited sketchup components, plugins, softwares, models)