Showing posts with label sketchup 3d modeling course. Show all posts
Showing posts with label sketchup 3d modeling course. Show all posts

Monday, June 9, 2014

VUE 2014.5 brings more light to your digital nature

e-on software, just launched VUE 2014.5 xStream and Infinite for commercial application. This latest version VUE software will be useful for making natural 3D surroundings as well as performing animation & rendering.

The existing users of VUE 2014 xStream and Infinite and the users who are not under maintenance can access VUE 2014.5 version at free of cost.

Graphics professionals will be greatly benefitted with this new version as it comes with numerous advanced features. VUE Infinite functions as a separate application whereas VUE xStream compatible with 3ds Max, Maya, Softimage, LightWave and Cinema4D.

VUE 2014.5 xStream and Infinite contain the following improved features:-

  • Better support for Plant Factory vegetation: Noteworthy enhancements are included in VUE 2014.5 to accelerate the rendering of TPF plants involving a render-time equal to 20 times quicker (higher pre-computing of illumination on plants, superior illumination quality, etc...). The normal mapping algorithms also improved severely to make better plant rendering quality on the whole. Access greater way to TPF plant published parameters and mesh resolution in the Plant Editor. Well versed with Plant Factory 2014.5 lightweight preset technology.
  • High Quality Photometric Lights: Perform real time rendering with sophisticated light colors through the high quality Photometric Light presets in VUE 2014.5. Various new presets were included which range from Carbon Arc, Sodium Vapor, Metal Halide etc...).
  • Light Portals: Light Portals significantly develop the accurateness and quality of interior renders and facilitate the users to comprehend how the light will come into indoor scenes.
  • Sound interoperability: VUE xStream 2014.5 is well suited with Autodesk 2015 Media & Entertainment products (3ds Max 2015, Maya 2015 and Softimage 2015), and also compatible with V-Ray 3 for 3ds Max (support V-Ray 3 for Maya is under process). Some latest Python callbacks are included for Terrains and EcoSystem management...
All registered users of VUE 2014 xStream and Infinite (no maintenance plan necessary) can avail VUE 2014.5 at free of cost. VUE 2014 Infinite and xStream owners can directly shift to VUE 2014.5 by downloading the most recent software update for their product from www.e-onsoftware.com/updates.

VUE 2014.5 xStream will be priced at $1,995 (one year maintenance included), and upgrades from VUE 11.x xStream starting at $439. VUE 2014.5 Infinite will cost at $1,495 (with one year maintenance), with upgrades from VUE 11.x Infinite starting at $359. Upgrades from VUE 10.x Infinite and VUE 10.x xStream are also obtainable.

VUE 2014.5 brings more light to your digital nature 

VUE 2014.5 brings more light to your digital nature 

VUE 2014.5 brings more light to your digital nature  

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Published By
Arka Roy
www.sketchup-ur-space.com
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Sunday, June 8, 2014

Post Production Technique for Architectural Renderings

Mark Lester Ocampo

Hello everyone! I want to show you a great tutorial about a post-production techniques. Mark Lester Ocampo will show you step by step how to process finished render combining vray render output elements in Photoshop. Thanks to Mark at this great video content.


Hi, my name is Mark Lester Ocampo, from the Philippines, currently based in the Kingdom of Bahrain as a Designer & 3D Visualizer. in 2005, I started interests in 3d and animation when I was still working as a graphic artist and later on studied at school on weekends while working on regular days, by that time i’m also fixated with photography plus my mastery of Photoshop as used from my day-to-day work which eventually helped me a lot when I was learning 3dsMax, it soon paved the way for me to make the switch to my current job.

I believe that my passion for computer graphics fueled my continuous improvement every day such as non-stop researching and experimenting different ideas of mine to excel my current level and achieve the next, which I do believe is necessary to evolve and be on-par with client’s needs and other artist’s criticism.

Post Production Technique for Architectural Renderings by Mark Lester Ocampo    

Post Production Technique for Architectural Renderings by Mark Lester Ocampo  

Post Production Technique for Architectural Renderings by Mark Lester Ocampo  
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Published By
Arka Roy
www.sketchup-ur-space.com
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Thursday, February 13, 2014

Some useful methods for generating your first 3D printable model

Follow these useful tips for newbie as well as advanced sketchup users for producing their first printable model.

Utilize the mouse to steer in 3D: With the help of 3-button, scroll-wheel mouse, the sketchup users can access the leading features in SketchUp which range from Orbit, Pan and Zoom. Just scroll the the center wheel forward and back to apply Zoom and then press and grasp the center mouse wheel and then shift the mouse to Orbit, and suppress the Shift key from keyboard as Orbiting to Pan.

The perfect and incorrect method to apply your mouse with SketchUp: The best and proper way to utilize your mouse in sketchup is to opt for Click-Move-Click method. While utilizing a tool, this method facilitates the sketchup users to click and let the mouse button go for starting the application of the tool. After that move the mouse (as for example, draw an edge with the Pencil Tool), and click a second time to finish the operation. It is a common practice that the sketchup users click and drag the mouse and release the mouse button towards the end of the operation. But it is a wrong process and identified as Click-Drag.

Understand and generate fundamental 3D shapes: With SketchUp, the users either use an Edge or a Face for producing a 3D model. Edges and faces are accumulated together to generate Polygons (or geometry) for characterizing the shape for any 3D models. While sketching a cube manually, the sketchup user can apply the pencil tool or apply the rectangle and push/pull tools for sketching the identical cube. But in each case the users rarely apply diverse procedures to sketch a set of edges and faces to form a cube. Once the users realize this basic concept, they can quickly gather knowledge on how to generate 3D shapes through various strategies and tools.

Pencil, Rectangle, Circle, Polygon, Arc and Freehand Tools are the standard drawing tools which can be applied to produce geometry in sketchup. Follow the appropriate method to apply the mouse. For dealing with any 2D face, attempt to utilize Push/Pull to push or pull that face into a 3D object.

Transform your 3D shape into a 3D printable Solid: Finally the users have to ensure that the created model is “manifold” or “watertight” or is a Solid (in sketchup term).

Follow these steps to turn your 3D shape into solid:

  • Choose Select tool and triple click on the shape to get it selected. Right click on the selected shape and opt for the option for creating Group.
  • Right click on the shape and choose Entity Info. If you drew the shape without having holes then it should show “Solid Group” in the Entity Info window.
  • If it shows “Solid Group”, then it is ok. If it only shows “Group”, then there exists a hole or opening that should be filled in.

Note: If the users are placing 2 or more solid groups collectively to create one bigger object, they should select the Outer Shell command obtainable in SketchUp’s Solids Tools to drag the solids simultaneously into one solid model that will be 3D printable from SketchUp.

Last Step: How to export a .stl file

With the SketchUp STL extension set up:

  • Visit File >> Export STL
  • For Export Unit, choose the identical unit type that is selected for your Template. As for instance: SketchUp’s default is Inches, so while leaving your template alone you must opt for Inches
  • For File format, it is suggested to opt for Binary for smaller file size.
  • Name your .stl file and select the folder to save it… then click Save.

Now the users get a .stl file that is 3D printable.

Some useful methods for generating your first 3D printable model

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published by 
Tuhin Maity
Sketchup User
www.sketchup4architect.com
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Tuesday, January 21, 2014

Humber College is offering online courses on 3D landscape modeling through Sketchup Pro

Humber College is conducting an online course on sketchup which is known as Landscape Graphics with SketchUp Pro. The course is very useful for Landscape designers and architects, Permaculturists, Farmers, Land planners, Educators as well as anyone who want to use digital drafting.

By undergoing the course, the attendees can learn the following advanced technology.

  • a latest combined three-dimensional design and modelling method
  • Conventional presentation documents along with a complete set of 2-dimensional landscape plans
  • Computer-supported presentations, slide shows and animations
  • Incorporation with imported design components involving base maps and construction elements
  • 3-dimensional landscape modeling
  • Terrain modeling
  • Incorporation with Excel spreadsheets and Word documents.
  • Incorporation with Google maps.


For further information, visit humber.ca/appliedtechnology/part-time-programs or email -ceappliedtech@humber.ca or call 416.675.5094.

If anybody prefers to include a particular class to their Course List (from which one can make a registration form), please click the ADD button beside the class they wish to participate.

http://www.youtube.com/watch?feature=player_embedded&v=yoHvByoq4Wc

Humber College is offering online courses on 3D landscape modeling through Sketchup Pro




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Published by Tuhin Maity
Sketchup Designer
www.sketchup4architect.com
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Thursday, August 8, 2013

MicroCAD is offering a 1/2 day training class for Trimble SketchUp

MicroCAD is going to organize a 1/2 day training class for Trimble SketchUp.  This course is designated for newbie sketchup users as well as 3d modelers having less experience with 3D drawing or SketchUp and who desire to take in 3D models into their projects.

The next class is scheduled to be occurring on August 14th, 2013 from 9am to 12pm in Watertown, MA Training Office.

To be eligible for the course, the candidates should have the following requirements:
  • Characterize basic geometric terms
  • Characterize 3-dimensional drawing terms ranging from rendering, field of view and point of view
  • Describe mouse skills covering double click, single click, drag and fight click.  
  • The students should be well versed with Microsoft Windows XP or Microsoft Windows 7.
Topics Covered:
  • Represent a model in 3D
  • Make 2D geometry in a 3D surrounding.
  • Generate 3D geometry
  • Make surfaces from lines, circles, polygons, arcs and freehand curves.
  • Maneuver geometry by moving entities. 
  • And so many


Go through the following link, for getting more updates :-
http://www.microcad3d.com/~agustin/classmanager/docs/SU-101_SketchUp_1.pdf

To confirm your registration, visit the following link
http://microcad3d.com/request-quote.html

Call 888-923-2279 or e-mail mtcinfo@microcad3d.com

More sketchup courses :-
Sketchup in the classroom


Sketchup in higher education

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Published by Rajib Dey
Editor-in-chief
Sketchup-ur-space (An exclusive e-magazine for worldwide sketchup users)
Sketchup4architect (An information hub for sketchup communities)