Showing posts with label sketchup project. Show all posts
Showing posts with label sketchup project. Show all posts

Sunday, January 1, 2017

How to Make Seamless Textures with Just 1 Click in V-Ray for SketchUp

This tutorial is presented by one of the most leading sketchup youtube cahannel Mastertuts.

In this lesson you will learn how to produce Seamless Practices in two realistic modes using Gimp and Photoshop. This is one of the techniques that have been used to generate images quickly, unlike the techniques used in the full V-Ray course for SketchUp where we probe a little deeper into creating complex custom textures like bricks and ceramic floors.


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Published By
Rajib Dey
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Friday, August 19, 2016

How to design the seahorse water villa project with sketchup

DutchSims4Master presents a speed build sketchup video to reproduce the design of the seahorse water villa project in Dubai from the existing plan.

All the houses are situated under sea near Dubai.

How to design a luxurious villa having epic infinity pool with sketchup –A speed build video


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Published By
Rajib Dey
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Thursday, June 23, 2016

How to optimize the process to print scale drawings in sketchup

The youtuber Jack Bench Woodworking, presents a useful video for the sketchup users that offers step-by-step guidelines on how to print scale drawings of the models from sketchup in proper way.

SketchUp will print on the basis of what is correctly exposed on the screen. Therefore, it is significant that your screen displays the view that is required to be present in your drawing. One can only rotate the model around as long as long as it becomes perfect.

SketchUp will automate the process to snap the model to display just one face, and this is more perfect and clear-cut as compared to manual process. The process is very simple :

• Visit the “Camera” drop down menu.
• Hover your mouse over “Standard Views” and fly-out menu will be visible with various options.
• Select the view/perspective that should be shown in your drawing. While performing it, your model will be snap to that orientation.

NOTE: “Parallel Projection” is available just under “Standard Views”. Parallel Projection is the default, but ensure that Parallel Projection is activated.

To get the complete article, go through the following link www.jack-bench.com/


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Published By
Rajib Dey
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Sunday, April 3, 2016

3D Tree Maker Plugin for Sketchup

3DArcStudio is the creator of 3D Tree Maker for sketchup. This sketchup plugin is used to generate 3D trees and plants. This simplified tool can easily insert trees into your models with some easy to follow processes. It also facilitates the users to modify prevailing tree templates and produce their own trees by managing various tree configuration parameters.

The most updated version is 3D Tree Maker 1.10. This newest version contains some exclusive features which simplify the process for managing numerous trees, generating grass. The users can also access new textures and colors.

Go through the following link to take help from the online tutorials.

Part 1 : Managing multiple trees and proxies
Part 2 : Making grass
Part 3 : Managing textures and colors
demo version 1.00


Price: Download a free version of 3DArcStudio Tree Maker Sketchup Plugin. With the free version, the users can access all the features but not sell or allocate trees produced. The users can also buy a licence for 10 euros.

Link for download www.3darcstudio.com

Installation - In order to set up 3D Tree Maker, apply the following processes :

1. Download the plugin and save it to your PC
[ 3darcstudio_tree_v1.10.11a.rbz ]


2. Run Sketchup. Go to "Windows - Preferences". Click on "Extensions", and then on "Install Extensions..." button and select the plugin file that is just downloaded (file 3darcstudio_tree_v1.10.11a.rbz).


3D Tree Maker Plugin

We want to feature this page: sketchup4architect.com/sketchup-plugins

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Published By
Rajib Dey
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Monday, March 21, 2016

How to create Maps and HDRI in Sketchup Vray

Robson Jacobsen offers an exclusive tutorial for sketchup and v-ray users that teaches you how to use HDRI (High Dynamic Range Imaging in your project efficiently through Vray Sketchup.

HDRI is a useful system that facilitates a bigger extent or range of luminance amid the light and dark areas of an image. This sketchup v-ray tutorial will guide you to apply convincing and colorful lighting into your scene easily.



How to create Maps and HDRI in Sketchup Vray

We want to feature this page: sketchup4architect.com/sketchup-plugins

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Published By
Rajib Dey
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Monday, March 24, 2014

Brigade offers the Game Developers to experience next-generation cloud gaming

OTOY Inc. just released brigade. Brigade refers to an influential graphics API that is useful to substitute Microsoft DirectX or OpenGL graphics inside most recognized game engines like Epic Games' Unreal Engine or Unity, performing as a backend for high quality graphics devoid of affecting the game logic.


With Brigade, the game developers will be able to utilize the power cloud computing for producing the next-generation games.

Brigade offers real-time ray tracing and path tracing of game environments through its high-tech technology. It can simulate light to be visible in the real world for bringing in-game interactive graphics which are result in providing best movie effects.

Now Game Developer can render amazingly complicated 3D scenes, materials, lighting and objects in OctaneRender™ and load these into Brigade for gaming and other interactive usages. Brigade is now well versed with 15 of the most recognizable modeling programs through OctaneRender™ plugins.

Later on OTOY will transform Brigade to Amazon Machine Instances (AMIs). The game developers can access it through Amazon EC2 for performing testing and development of next-generation games.

For getting more updates on Brigade visit http://brigade3.com/. If any Game Developers want to test it, please send mail to OTOY at info@otoy.com.

Brigade offers the Game Developers to experience next-generation cloud gaming

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Published By
Tuhin Maity
www.sketckup4architect.com
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Monday, March 10, 2014

Thea Presto2 Edition v1.3 is just launched

Thea Render is an intuitive GPU renderer having a strong material system and its own sophisticated studio to deliver spectacular 3d rendering design.

Now the users can avail the most updated version, Thea Presto2 Edition v1.3. This latest edition is known as Presto Square (code name) and contains some exclusive features as well as significant enhancements for Presto engine.

The available new features:-
  • Presto will now perform on both GPU and CPU concurrently.
  • Presto is updated with complete instancing support. Now the users can render unlimited instanced polygons without any difficulties. Presto can now deal with all the geometric complications as per your requirements.
  • Presto is now totally revamped regarding algorithmic design. Several sampling enhancements like for scenes with area lights, image-based lighting, subsurface scattering, scenes in the presence of many light sources and antialiasing filtering, are included with presto.
  • Now Presto supports subsurface scattering and volumetrics for producing quick, accurately pragmatic rendering, devoid of any approximations.
  • Now the users can perform perfect spectral rendering with the new improved Physical Sky. It gives in superior results in greater values of turbidity.
  • In nature, a common observation for very smooth objects is that their reflections fluctuate from blurred to sharp progressively while the viewing angle transform from normal to shallow. With the inclusion of Micro Roughness, the users can easily deal with this situation.
  • The users will get the ability to slice and render the geometry ahead of a near and far distance and view inside objects and constructions

Downloadable link
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Published By
Tuhin Maity
www.sketchup4architect.com
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Tuesday, August 2, 2011

Belgian architect Laurent Brixius has recently published a brilliant new book “Google SketchUp Workshop"



Belgian architect, architectural 3D artist and author Laurent Brixius has recently published a brilliant new book “Google SketchUp Workshop”. This book is translated from the original French version “Créer avec SketchUp”.

The book is not designated for beginners. The book is meant for professionals or people who are well versed with sketchup and other 3D programs like Autocad.

The book comes up with beautifully illustrated 16 real-world professional-level projects and case studies by some expert sketchup users from a multitude of different disciplines focusing on how sketchup can be applied for architectural visualization, architectural graphics, Urban & landscape design, engineering, process plant design, woodworking, theater scenic design, video game, film conception and numerous others.

Here the sketchup users explain their high-level workflows, tips and techniques in a different field of design.

In this book the author describes the strengths and fluid spectrum's of modeling with Google Sketchup with stunning visuals, models and illustrations in the graphics world. The users can also get overview of many of the famous plug-in for expanding sketchups abilities.

The book addresses both the free and Professional versions of the Google SketchUp and instructs 2D illustration and pre-visualization through to the fully rendered 3D Model.

The worldwide professional interviewed and exposed their workflow with tons of diagrams, screenshots and in-progress project designs. The book also provides a few hints regarding why, when SketchUp isn't doing what you expect, and how to recuperate to certainty.

Laurent Brixius’ BIO

Posted by Rajib
Business Development
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