OTOY Inc. just released brigade. Brigade refers to an influential graphics API that is useful to substitute Microsoft DirectX or OpenGL graphics inside most recognized game engines like Epic Games' Unreal Engine or Unity, performing as a backend for high quality graphics devoid of affecting the game logic.
With Brigade, the game developers will be able to utilize the power cloud computing for producing the next-generation games.
Brigade offers real-time ray tracing and path tracing of game environments through its high-tech technology. It can simulate light to be visible in the real world for bringing in-game interactive graphics which are result in providing best movie effects.
Now Game Developer can render amazingly complicated 3D scenes, materials, lighting and objects in OctaneRender™ and load these into Brigade for gaming and other interactive usages. Brigade is now well versed with 15 of the most recognizable modeling programs through OctaneRender™ plugins.
Later on OTOY will transform Brigade to Amazon Machine Instances (AMIs). The game developers can access it through Amazon EC2 for performing testing and development of next-generation games.
For getting more updates on Brigade visit http://brigade3.com/. If any Game Developers want to test it, please send mail to OTOY at info@otoy.com.
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Published By
Tuhin Maity
www.sketckup4architect.com
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