Showing posts with label 3d interior. Show all posts
Showing posts with label 3d interior. Show all posts

Thursday, November 22, 2018

Some useful tips on sketchup axis

In this exclusive sketchup video tutorial, Justin Geis briefly explains the significance of modeling along the axes in sketchup. The sketchup axes can be used to settle your inferencing, align the scale tool, generate location based models and lots other.

Drawing axes are vital to understanding how Google SketchUp functions. The drawing axes in sketchUp are used to determine where you are (and where you want to go) in 3D space.

Axes help in creating modeling in SketchUp rapid, perfect, and comparatively intuitive.

In sketchup the global axis lines belong to the red, green and blue lines which are usually demonstrated in the drawing window. The point where these lines are intersected is known as the origin. The red line stands for the X-axis, green for the Y-axis and blue for the Z-axis. The Z-axis is the vertical one. Components obtain their own axes. The solid axis lines remain to the positive direction whereas the dotted axis lines remain on the negative side.


To get more clear ideas, go through the following tutorial.
Video Source TheSketchUpEssentials

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Published By
Rajib Dey
www.sketchup4architect.com
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Friday, July 6, 2018

Some useful tips to copy & multiply geometry with the Move tool in sketchup

The Move tool is also used to copy geometry or produce several copies with simple clicks and keystrokes.

It is suggested to indicate an interval for the copies while copying with the move tool. This feature is suitable for generating 3D models of fences, bridges, and decks, where various posts or beams are uniformly placed.

Given below, the steps required for creating copies with the Move tool :

By using the Select tool, select the geometry to be copied.

Select the Move tool from the toolbar or press M. The cursor will transform to a four-way arrow.

To notify SketchUp that you prefer to replicate the selected entities, press and release the Ctrl (Microsoft Windows) or Option (Mac OS X) key. Next to the four-way arrow cursor, a plus sign will be visible.

Click the selected entities.

Move the cursor to copy your selection. A copy of your selection follows the Move cursor while moving it onscreen. In the figure, the fence panel is copied.

Click on your preferred location to arrange your copy. The copied entities are now selected and the original entities are deselected. As a substitute, move your selection to a proper distance and provide a length value, like 21' or 30m, and then press Enter (Microsoft Windows) or Return (Mac OS X).

(Optional) Right away after arranging your copy, generate several copies or uniformly spaced copies by typing a value and a multiplier, which become visible in the Measurements box.

To generate several copies, type 7x (or *7) to produce 7 copies.

To divide the distance among the copy & the original, type 5/ (or /5) to generate five copies uniformly placed among the original and the first copy.

Some useful tips to copy & multiply geometry with the Move tool in sketchup

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Published By
Rajib Dey
www.sketchup4architect.com
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Saturday, May 5, 2018

Abvent S.A has introduced Artlantis v7 for improved rendering

Abvent S.A. has recently introduced Artlantis 7, the most updated version of its robust 3D visualization software that is specifically designed for architects and designers.

Artlantis 7 comes up with various new features which can enhance the calculation speed and rendering precision. Besides, this newest version launches Twinlinker, an application that empowers the users to quickly generate and distribute virtual visits of their Artlantis and Twinmotion projects online.

Artlantis 7: New features
Superior artificial lights: With the accurate artificial light sampling method, it becomes possible to enhance the energy diffusion of the light sources in the 3D scene and reinforce the reflection of the satin materials by means of a brighter gloss.
Adaptative anti-aliasing: Powerful anti-aliasing facilitates the users to locate the areas to be rendered, optimizing calculation and curtailing rendering times, devoid of any modification in the image quality.
Twinlinker: The virtual visits app is created by Abvent R&D. It facilitates the users to generate and distribute virtual visits of their Artlantis and Twinmotion projects online quickly and easily.
Just export the images, panoramas and videos produced in Artlantis 7 to Twinlinker, then connect them to develop virtual visits. These can be distributed extensively by email (a simple link) or made available for screening on a website.
Download Artlantis v7.0 artlantis.com

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Published By
Rajib Dey
www.sketchup4architect.com
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Tuesday, March 6, 2018

Some useful tips to enhance your rendering in v-ray 3.6 for sketchup

In this exclusive sketchup video tutorial, Mint from architectural inspiration, provides following handy tips which are useful for making more realistic rendering in v-ray 3.6 for sketchup.

1. Use surface imperfections – If the objects in your renderings appear to be very clean or accurate, it will seem a little unrealistic.

So, it is necessary to include some surface imperfections to the materials in your model.

2. Bevel your edges –Any accurate 90 degree edge exists in the real world. While viewing some objects having sharp corners and magnifying closer, a curvature or smoothness to that corner will be visible.

In computer graphics, this straight lines and sharp edges prevail by default. In order to check this, beveling or rounding the corners of your objects are recommended when required.

3. Use ambient occlusion – Ambient Occlusion alias AO stands for a shading process that allows you to generate soft shadows in cracks and crevices in any 3D objects while indirect lighting is thrown out into the scene.

Ambient Occlusion can provide more depth and definition to the geometry as well as more realism into your scene.

To learn how these are applied to a scene, go through the following video tutorial.
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Published By
Rajib Dey
www.sketchup4architect.com
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Wednesday, September 6, 2017

Tips to apply sun light in a interior scene with vray for sketchup

This sketchup video tutorial briefly explains the procedures for applying sun light in interior. Sketchup Pro 2017 is used to create the model and the rendering is done by vray 3.4 sketchup.

With V-Ray Sun and Sky, it is possible to perfectly illustrate the sun and sky for reproducing the Sun and Sky easily. They are projected to work jointly and react to the angle and direction of the sun.
To obtain the sun location, in click "Windows" in the main menu, choose "Model Info", then choose "Location". It will facilitate to choose a location of the sun. The time and the day in the "Shadow Setting" should be controlled properly.
To utilize the sun perfectly, it is essential to apply it together with the Physical Camera. To retain the characteristics of the model, the sun should be held adjacent to its exact intensity.
To prevent the deep brightness of the sun, it is necessary to form a perfect exposure of a scene with the physical camera. With the physical camera, it is also possible to precisely capture the exact colors of the sky as well.
The properties of the sun in V-Ray for SketchUp are managed in combination with the Physical Sky properties under the Texture Editor for GI(Skylight) under Environment render options. Here various controls are available to modify the appearance and affect of the sun.

To get best result, use the physical camera with the sun, access the V-Ray Options and in the Camera rollout activate the Physical Camera. To ascertain the proper exposure, it is required to perform a quick render of the image. If the image becomes too bright, or overexposed, then modify the F-stop, shutter speed, or ISO value to recover.


It is advised to view the color values in Float format, to facilitate finding out the perfect brightness of your image. It is viewed by right-clicking and holding anywhere in the frame.



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Published By
Rajib Dey
www.sketchup4architect.com

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Monday, June 6, 2016

How to render an interior scene with V-ray for sketchup

This sketchup v-ray tutorial is made by Robson Jacobsen, the CEO of Jacobsen3D , a company having expertize in Renders and 3D interior design and architecture firm. In this tutorial Robson briefly presents step-by-step processes to render an interior scene through v-ray that is modeled with sketchup. Various materials and textures are used in this tutorial.

V-ray is considered as a most recognized third-party renderer for sketchup. It can produce extremely pragmatic 3d architectural drawings. The users can apply various v-ray tools as well as its material and lighting types to give special effects to your interior or exterior scenes. V-ray can generate natural daylight, sun and sky, bouncing light with irradiance mapping & light caches, diffuse and reflective surfaces, control color mapping as well as include caustic lighting and occlusion effect.

If you want to download the model, go through the following link mega.nz


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Published By
Rajib Dey
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