1. Selection toys: Selection toys belong to a vital extension for all modelers and for any type of modeling to facilitate the users to filter objects in and out of a earlier selection. The users will be able to both select and deselect only edges, groups, components or entities which contain some specific properties like hidden, soft or smooth etc.
This extension can be used for several purposes like concealing bounding edges, optionally employing materials and more.
2. Selection Memory: This extension allows the users in recalling the selections created in SketchUp in order that people never miss any selection for any model or size.
3. Weld: This extension includes the loose edges into a soft curve to be chosen in a single mouse click. This extension can be utilized to avoid unnecessary popping up edges at the time of working with Push/Pull tool on traced geometry. In fact, much long arrays require additional usage of the extension and weld is best fit for this.
4. Eneroth Camera Memory: This extension can acquire camera views from one model to another that facilitate recalling the users without difficulty. It will be perfect for working among versions of models and copying scenes. When the both models are open, it acquires the view from the first model and select “Put to Memory” option and in the working model, the users will be able to choose “Retrieve from memory” point out the view.
5. Fredo Scale: Orientate the selection box around a series of objects and interactively employ several geometric transformations, like Scaling, Tapering, Stretching, Plane Shear, Twisting, Bending and Rotation.
6. Architect Tools: It belongs to a series of tools which can easily deal with large models containing buildings and terrain whereas the “flatten selection” tool allows to track the edges easily. There are two other tools like the “Contour Tool” and the “Project Down Tool”.
7. DROPGC: It is a shortcut for dropping objects to a contoured surface and DropGC develops the PathCopy extension and fall cleanly onto a piece of terrain.
8. ZORRO: This extension can be utilized to cut the fat and simplify the process to chop off geometry around the edges of the model that don’t require entering into components.
9. Wire Tool: This tool facilitates the users to draw physically perfect wires and ropes (catenary curves) among two points with only two clicks.
10. Instant Terrain: It is used to produce simplified terrains over complex terrains, drape terrain meshes over objects. Any objects will work: Faces, Groups, Components, Terrain Meshes; devoid of exploding them.
11. Loose to Groups: This allows the users to obtain the geometry by ungrouping it and organizing it in something useful.